Skip to content

League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima

Repository files navigation

Unofficial Fabula Ultima System (Project FU)

fu-sitecover.jpg

foundry-v10-green foundry-v11-green

Welcome to the Unofficial Fabula Ultima System for the Foundry Virtual Tabletop. This system is designed to enhance your experience of playing Fabula Ultima by Need Games. Please note that licensed Fabula Ultima content is not provided with this system. We adhere RoosterEma's guidelines and strive to ensure that the core book and supplements remain essential to your experience.

Disclaimer: This system has been tested and is ready for use. We recommend backing up your world before trying it.

Preview

Sheet_Preview

Installation

Semi-Automatic Installation

  1. Open the Foundry Setup screen and navigate to the Game Systems tab.
  2. Click the "Install System" button.
  3. Use the following Manifest URL: https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/releases/latest/download/system.json
  4. Click "Install."

Manual Installation

  1. Visit the Release page to find your desired version.
  2. Download the projectfu.zip file for your chosen version.
  3. Unzip the downloaded file to your FoundryVTT Data systems folder. (For more details, refer to the FoundryVTT Configuration Guide).
  4. [Mandatory] Ensure that you have the socketLib module installed.
  5. Restart FoundryVTT if necessary.

Updating from Legacy Build

  1. Uninstall any previous versions of the system in FoundryVTT.
  2. Refer to Semi-Automatic Installation above.
  3. Refer to the Project FU World Migration Guide on how to migrate pre-existing worlds to the latest version.

Migrating Pre-Existing Worlds to New System

To avoid any clashes with developers of other unofficial fabula ultima systems, we're making a small change. We need to switch the package ID from fabulaultima to projectfu. This ensures smooth updates for users who want both systems installed on Forge/Foundry without any conflicts. For users with pre-existing worlds, this involves editing a JSON file to make your world compatible with the new system. Make sure to back up your world before making any changes.

Changes:

  1. Package ID: fabulaultimaprojectfu
  2. Path: Update records to point to systems/projectfu/

For World Migration:

  1. Open your world's folder.
  2. Edit world.json.
  3. Change "system": "fabulaultima" to "system": "projectfu".

For detailed guidance, check out the Project FU World Migration Guide.

Communication Channels

If you have any questions or concerns, feel free to reach out to us through the following channels:

Submitting Issues

Issues reported on GitHub and support channels will be reviewed and tracked on our Trello Board. Please follow the guidelines below for different types of issues. If you wish to contribute to the project, refer to the Contributing Guidelines page.

Bugs

Before submitting a bug report, ensure the following:

  • Bugs are reproducible without active modules. If module-related, contact the module author.
  • Provide relevant hosting details.
  • Include clear instructions on reproducing the issue and the expected vs actual outcome.

Project Contributors

Major thanks to the following contributors:

  • zarick1342 - This system is a fork of their Fabula Ultima Boilerplate System
  • serpuss - Various upgrades and CSS design improvements.
  • spyrella - For ongoing updates to the system and maintaining the project.
  • Savantford - For providing and allowing me to utilize their clock code.
  • xeqi - Various fixes to the codebase (bonds, status effects, etc) + their fultimator importer module.
  • Shourn - Refactoring of the codebase,setting up system data model, and implementing new features.
  • Wigginns - Various qol (collapsible descriptions) & fixes.
  • Special thanks to the following contributors found here: Contributors Link

As well as the following localizers who translated to the system to their respective language:

  • Italian (KzMz, RaurosHuntor), German (Shourn), French (Zakarik), Spanish (Jakob_LP), Brazilian Portuguese (Lamegal), Russian (FreeDay).

The following assets/code were used from the following projects:

  • Status Effect Icons: [styles\static\icons] - default status effect icons from @_t3nshi. Explicit permission granted by t3nshi for the use of the Status Effect Icons exclusively in Fabula Ultima games. These icons are not authorized for use in other media without obtaining additional permission from t3nshi.
  • game-icons: game-icons.net, various icons were used from here, licensed under the CC-BY-3.0 license.
  • fultimator: fultimator by codeclysm, specifically project/ritual/sp counter code, licensed under the MIT License
  • animate.css: animate.css by Daniel Eden, licensed under the Hippocratic License.
  • RPG-Awesome: RPG-Awesome by Daniela Howe and Ivan Montiel, licensed under the BSD 2-Clause "Simplified" License.

The complete list of utilized assets and their respective licenses is available here

About

Enter Project FU: an unofficial foundry system for Fabula Ultima, channeling the essence of the book while delivering the immersive experience of playing a JRPG in tabletop format.

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published