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WIP: LIVE-1792 - Onboarding #2510

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WIP: LIVE-1792 - Onboarding #2510

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alexandremgo
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New onboarding flow. A video 📹 is available on channel live-803

Type

Feature. Only the logic, should not be merged.

Context

PR open for comments, for ticket LIVE-1792.

Dependencies

This branch depends on this branch of live-common

@alexandremgo alexandremgo requested review from a team as code owners May 13, 2022 12:29
@alexandremgo alexandremgo marked this pull request as draft May 13, 2022 12:30
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🤓 a few remarks

@@ -884,6 +884,7 @@
"nanoS": "Nano S",
"nanoSP": "Nano S Plus",
"nanoX": "Nano X",
"nanoDev": "Nano Dev",
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Can we call this Nano FTS for consistency, even if it means nothing?

from(getVersion(t)),
).toPromise();
} catch (_) {
// Silently swwallowing error, we only want to trigger the native ble pairing step
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typo

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Can't we extract this into a hook that does the callback for us instead of having it inline? I don't like the whole try/catch there in the middle of the pairing screen if that makes sense.

const exitEarly = useHook(mySuperAwesomeHook(onDone, device, route.params))
if (route.params?.onlySelectDeviceWithoutFullAppPairing && exitEarly) return

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Also, what if the user rejects though? Wouldn't this also be considered a successful pairing by this logic?
We need to make sure that the thrown error below is not of the user refused or pairing unsuccessful types

deviceModelId,
});
if (deviceModelId === "nanoDev") {
// TODO: fix navigation typescript by adding a type def RootStackParamList to the createStackNavigator
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No idea what you mean here, but seems like you do, so why not fix it :trollface:

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Fixing it means to type i would say at least BaseOnboardingNavigator (and probably BaseNavigator, but not sure of the current type of navigation because we use useNavigation() just above) like i did with SyncOnboardingNavigator

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So it would probably be better to do it in another PR that add stuff to this one IMO

route.params?.onDone?.(device);
// To avoid passing a onDone function param that is not serializable
if (route.params?.onDoneNavigateTo === ScreenName.SyncOnboardingWelcome) {
console.log("PairDevices: 🦮 navigate directly to SyncOnboarding");
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I like dogs

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Not sure I follow what's happening though

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It's to avoid passing a onDone function as a route argument. It should be avoided according to the doc of react-navigation. To be sure that the navigation flow works correctly, we should only pass serialisable params

import { ScreenName } from "../../const";
import { SyncOnboardingStackParamList } from "../../components/RootNavigator/SyncOnboardingNavigator";

// FIXME: Define an initial onboarding state - or cannot have an initial state in our use case ?
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It depends on whether you are showing anything before the first successful polling? Perhaps not having a state until we build it from the flags is also not a bad idea 🦐

isInRecoveryMode: false,
isRecoveringSeed: false,
isConfirmingSeedWords: false,
seedPhraseType: "24-words",
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Makes me think, have you tested it with 12 words too? If it's a type, can't we make it an enum so that we are not playing with strings here? SeedType.TwentyFour :trollface:

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In typescript i would stick with a union type of string literals (like i did for SeedPhraseType):

  • a string enum (ex enum SeedType { TwentyFour: "24-words"}) is transpiled in JS to a weird checking function
  • a numeric enum (ex enum SeedType { TwentyFour }) when debugging will only be numbers
  • you can't extend an enum (even if in our case of SeedType we don't need it) without modifying its values
  • I feel the advantages of union types of string literals over enums are bigger than the drawbacks

But it's true that this is really a TypeScript thing. I would say we should all use the same (either enums, either union of string literals)

WDYT ?

And yeah, i tested with 12 and 18 words ;) i put the value "24-words" as the initial state because i'm still not sure what to do with the initial state ahah (maybe i should allow for the OnboardingState a seedPhraseType of type SeedPhraseType | null ? (here)

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But IMO it's better that we all follow the same convention. As there is enum for DeviceModelId it's maybe better to go with enum (or enum for stuff we know won't change / won't need to be extended ?) ?

(but still think that string literals are better in TS 🙈

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At the end i've used enum because the SeedPhraseType is fixed and will not be extended by another type + union of string literals in TS (at least in the current version of TS we have) needs to add a as SeedPhraseType (for ex "24-words as SeedPhraseType when using them in another context (in LLM for ex), so i needed to import SeedPhraseType and it ended up being annoying

console.log(`SyncOnboarding: ▶️ Polling ${i}`);
}),
concatMap(() =>
withDevice(device.deviceId)(t => from(getVersion(t))),
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Can't we simplify this greatly with

withDevice(deviceId)((t => from(getVersion(t))).pipe(retryWhen(retryWhileErrors(acceptError)))

Where acceptError does something like this.

Comment on lines +95 to +147
onboardingStatePollingSubscription = timer(0, pollingFrequencyMs)
.pipe(
tap(i => {
console.log(`SyncOnboarding: ▶️ Polling ${i}`);
}),
concatMap(() =>
withDevice(device.deviceId)(t => from(getVersion(t))),
),
retryWhen(errors =>
errors.pipe(
mergeMap(error => {
// Transport error: retry polling
if (
error &&
error instanceof TransportStatusError &&
// @ts-expect-error TransportStatusError is not a class
error.statusCode === 0x6d06
) {
console.log(
`SyncOnboarding: 0x6d06 error 🔨 ${JSON.stringify(error)}`,
);
return of(error);
}
// Disconnection error: retry polling
if (
error &&
error instanceof Error &&
error.name === "DisconnectedDevice"
) {
console.log(
`SyncOnboarding: disconnection error 🔌 ${JSON.stringify(
error,
)}`,
);
return of(error);
}

console.log(
`SyncOnboarding: 💥 Error ${error} -> ${JSON.stringify(
error,
)}`,
);
return throwError(error);
}),
tap(() => console.log("Going to retry in 🕐️ ...")),
delayWhen(() => timer(pollingFrequencyMs)),
tap(() => console.log("Retrying 🏃️ !")),
),
),
map((deviceVersion: FirmwareInfo) =>
extractOnboardingState(deviceVersion.flags),
),
)
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Definitely move this to live-common

// When reaching the synchronized onboarding, the device could already
// be BLE paired to the phone and at the same time not known by LLM,
// it does not matter.
// So as long as the device is not onboarded, the LLM will ask for a pairing.
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It will technically not ask for a pairing but rather send the getVersion from https://github.com/LedgerHQ/ledger-live-mobile/pull/2510/files#diff-e4fd4347723086bdb5b2f409bfa15efd6ae4eb4ba7f7fc051c7edb8fe4383ceeR129 and actually work.

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2 participants