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The Construct

Adds a new character for Slay The Spire, complete with 75 new cards and 8 new relics.

  • On reaching the first unlock level, you'll unlock an alternate starting relic in the "Mods" tab of the game's main menu.
  • Right now all cards and relics are unlocked at the start, so subsequent unlocks don't do anything.

The Construct is a mix of the many robotic enemies you'll find in the Spire, and uses familiar abilities like Mode Shift, Stasis, and of course the Hyper Beam. Its main strength is adaptability; the new Cycle keyword gives you some control over the composition of your hand at any given time, and your starter Mode Shift cards allow you to switch between attack and defense on the fly.

This character is meant to feel as close to an official character as possible, with multiple potential deck archetypes and rewarding interactions between cards. Balance is an ongoing process and cards/relics may change over time.

Card List

Character Select Image

New Keyword: Cycle

Definition: When drawn, discard this and draw another card if the cycle condition is met. Only works once per card per turn. Examples:

  • Flak Barrage: Cycle if your Strength < 1. Deal 0 damage to a random enemy 3 times.
  • Isolate: Cycle if there's more than one enemy. Your attacks deal double damage this turn.
  • Guard Orb: Cycle. When cycled, gain 2 Block.

Gameplay Image

Fanart

Art 1

Art by Spike Berd (u/spikeof2010).

A huge thanks to anyone who's been inspired to create art based on the Construct Mod!

If you have any fanart you'd like to contribute, please let me know through Discord (Moocowsgomoo) or Reddit (u/StS-Moocowsgomoo).

Requirements

Copied from https://github.com/gskleres/FruityMod-StS

General Use

Installation

  1. If you have ModTheSpire already installed you can skip to step 5. Otherwise continue with step 2:
  2. Download ModTheSpire.jar from the latest release (https://github.com/kiooeht/ModTheSpire/releases)
  3. Move ModTheSpire.jar into your Slay The Spire directory. This directory is likely to be found under C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire. Place ModTheSpire.jar in that directory so it looks like C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\ModTheSpire.jar
  4. Create a mods folder in your Slay The Spire directory so it looks like C:\Program Files (x86)\Steam\steamapps\common\SlayTheSpire\mods
  5. Download BaseMod.jar from the latest release (https://github.com/daviscook477/BaseMod/releases)
  6. Move BaseMod.jar into the mods folder you created in step 4
  7. Download ConstructMod.jar from the latest release (https://github.com/Moocowsgomoo/StS-ConstructMod/releases)
  8. Move ConstructMod.jar into the mods folder you created in step 4
  9. Your modded version of Slay The Spire can now be launched by double-clicking on ModTheSpire.jar
  10. This will open a mod select menu where you need to make sure that both BaseMod and ConstructMod are checked before clicking play

Here is a great video showing how to install mods, by Xterminator: https://www.youtube.com/watch?v=r2m2aL1eEjw

Special Thanks

  1. Thanks to the devs of SlayTheSpire for making such and awesome game, allowing us to mod it, and allowing us to use recolored versions of their art assets in our mod
  2. Thanks to t-larson and contributors (https://github.com/t-larson) for BaseMod!!
  3. Thanks to kiooeht and contributors (https://github.com/kiooeht) for ModTheSpire!!
  4. Thanks to everyone in the Discord community who's played the mod and given feedback!

Other Mods

There are lots of fantastic mods that already exist for Slay the Spire. An updated list can be found at:

About

A Slay the Spire mod that adds a new character: The Construct!

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