This project demonstrates a unique approach to creating and managing a 3D scene across multiple browser windows using Three.js and localStorage. It's designed for developers interested in advanced web graphics and window management techniques.
- 3D scene creation and rendering with Three.js.
- Synchronization of 3D scenes across multiple browser windows.
- Dynamic window management and state synchronization using localStorage.
index.html
: Entry point that sets up the HTML structure and includes the Three.js library and the main script.WindowManager.js
: Core class managing window creation, synchronization, and state management across multiple windows.main.js
: Contains the logic for initializing the 3D scene, handling window events, and rendering the scene.three.r124.min.js
: Minified version of the Three.js library used for 3D graphics rendering.
WindowManager.js
handles the lifecycle of multiple browser windows, including creation, synchronization, and removal. It uses localStorage to maintain state across windows.main.js
initializes the 3D scene using Three.js, manages the window's resize events, and updates the scene based on window interactions.