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Important! I will work at the next version (ver.2) only if project has 50 stars. So, if you need it star the project!

Table of contents

ANSI4J

ANSI4J is a Java library that parses ANSI escape codes in full accordance with ISO/IEC 6429:1992. It supports all functions of all five types. At the same time parser architecture allows to add easily any other custom types of functions and mechanism to process them.

ANSI4J consists of a core that includes parser and CSS extension that allows to create CSS declaration using function arguments.

Core

Overview

Core contains all base classes for working with control functions, parsers and text.

Base components:

  • ParserFactory is thread-safe instance of factory, that can be used for creating N parsers for parsing N texts. So, usually there is only one factory.
  • Parser is a non thread-safe object that reads text, manages finder and handlers and returns parsed fragment. There are two types of parsers:
    • StringParser for parsing String. StringParser is very light, so it is possible to create it for every text line.
    • StreamParser for parsing InputStream. One instance of StreamParser is created for one instance of InputStream.
  • FunctionFinder finds function in a text and resolves found function.
  • FragmentHandler is a thread-safe object for processing fragment of text. There are two types of handlers:
    • TextHandler is a handler for processing a text that doesn't contain any control functions in it. This handler allows to modify this text within system. Default implementation doesn't modify text and just wraps it in TextFragment.
    • FunctionHandler is a handler for processing functions in a text. For every type of function separate function handler exists. As a result FunctionHandler returns FunctionFragment.
  • Fragment is a processed piece of text. There are two types of fragments:
    • TextFragment that contains information about text pieces without functions.
    • FunctionFragment that contains information about functions in text.

Dependencies

You can use dependencies either from your local maven repo (after code building) or from JitPack maven repo.

Using local maven repo:

<dependency>
    <groupId>pk.ansi4j</groupId>
    <artifactId>ansi4j-core-api</artifactId>
    <version>1.1.0</version>
</dependency>
<dependency>
    <groupId>pk.ansi4j</groupId>
    <artifactId>ansi4j-core-impl</artifactId>
    <version>1.1.0</version>
</dependency>

Using JitPack maven repo:

<repositories>
    <repository>
        <id>jitpack.io</id>
        <url>https://jitpack.io</url>
    </repository>
</repositories>
...
<dependency>
    <groupId>com.github.PavelKastornyy.ansi4j</groupId>
    <artifactId>ansi4j-core-api</artifactId>
    <version>ansi4j-1.1.0</version>
</dependency>
<dependency>
    <groupId>com.github.PavelKastornyy.ansi4j</groupId>
    <artifactId>ansi4j-core-impl</artifactId>
    <version>ansi4j-1.1.0</version>
</dependency>    

Usage

Step 0 - Creating ParserFactory

ParserFactory factory = new DefaultParserFactory.Builder()
        .environment(Environment._7_BIT)
        .textHandler(new DefaultTextHandler())
        .functionFinder(new DefaultFunctionFinder())
        //if you don't need some types of functions just don't provide handlers for them
        .functionHandlers(
                new C0ControlFunctionHandler(),
                new C1ControlFunctionHandler(),
                new ControlSequenceHandler(),
                new IndependentControlFunctionHandler(),
                new ControlStringHandler())
        .build();

Step 1A - Creating StringParser

//this is the text we are going to parse
String text = ...;

//we need a parser
var parser = factory.createParser(text);

Step 1B - Creating StreamParser

//this is the stream we are going to parse
InputStream stream = ...;

//we need a parser, one parser for one stream
try (var parser = factory.createParser(stream, StandardCharsets.UTF_8, 1024)) {
    ...
} catch (IOException ex) {
    ...
}

Step 2 - Parsing

//so, let's go
Fragment fragment = null;
while ((fragment = parser.parse()) != null) {
    if (fragment.getType() == FragmentType.TEXT) {
        TextFragment textFragment = (TextFragment) fragment;
        ...
    } else if (fragment.getType() == FragmentType.FUNCTION) {
        FunctionFragment functionFragment = (FunctionFragment) fragment;
        if (functionFragment.getFunction() == ControlSequenceFunction.SGR_SELECT_GRAPHIC_RENDITION) {
            ...
        }
    }
}

Thread-safety

ParserFactory is thread-safe. StringParser and StreamParser are not thread-safe. FunctionFinder, TextHandler and FunctionHandlers are thread-safe. Detailed information about thread-safety is provided in every interface in core API module.

CSS extension

Overview

CSS extension allows to generate CSS declarations one the base of SGR function and its arguments. Currently the following text attributes are supported: weight, italic, underline, blinking, reverse video, visibility, strikethrough, font, foreground color, background color.

Important notes:

  • To enable blinking with Css3Generator is is necessary to add the following keyframes to your stylesheet: @keyframes ansi4j-blinker {50% { opacity: 0; }}.
  • Blinking with JavaFX using CSS doesn't work, as JavaFX won't support CSS animation until this issue is resolved. If blinking is required it is possible to work with AttributeContext directly and create keyframes programmatically.

Base components:

  • Palette - ISO 6429 supports only 8 colors (3 bits). However, today many terminals supports 4, 8 and 24 bit colors. However, these extra colors are not included in the standard. So, to support them use extraColorsEnabled() method in config. Palette is an interface, so it is easy to add custom 8, 16, 256 color palette.
  • AttributeConfig that is created for every Attribute enumeration class.
  • AttributeContext keeps information about current attributes and their values.
  • AttributeResolver resolves attributes on base of function arguments and saves attributes to context. Finally returns list of attribute changes.
  • CssGenerator generates CSS declarations on the base of attribute changes. Currently there are two types of CSS generators: CSS3 generator and JavaFX CSS generator. The latter one is used when it is required to create styles for JavaFX nodes.

Such architecture allows easily to create new attribute types and resolvers with CSS generators for them.

Dependencies

You can use dependencies either from your local maven repo (after code building) or from JitPack maven repo.

Using local maven repo:

<dependency>
    <groupId>pk.ansi4j</groupId>
    <artifactId>ansi4j-css-api</artifactId>
    <version>1.1.0</version>
</dependency>
<dependency>
    <groupId>pk.ansi4j</groupId>
    <artifactId>ansi4j-css-impl</artifactId>
    <version>1.1.0</version>
</dependency>

Using JitPack maven repo:

<repositories>
    <repository>
        <id>jitpack.io</id>
        <url>https://jitpack.io</url>
    </repository>
</repositories>
...
<dependency>
    <groupId>com.github.PavelKastornyy.ansi4j</groupId>
    <artifactId>ansi4j-css-api</artifactId>
    <version>ansi4j-1.1.0</version>
</dependency>
<dependency>
    <groupId>com.github.PavelKastornyy.ansi4j</groupId>
    <artifactId>ansi4j-css-impl</artifactId>
    <version>ansi4j-1.1.0</version>
</dependency>

Usage

//First of all we create configuration for text attributes.
var palette = new XtermPalette256();
AttributeConfig config = new DefaultTextAttributeConfig.Builder()
        .defaultForegroundColor(0x000000)
        .defaultBackgroundColor(0xffffff)
        .fontFamilies(List.of("Arial", "'Times New Roman', Times, serif"))
        .extraColorsEnabled(true)
        .palette16(palette)
        .palette256(palette)
        .build();

//Now we need context that will keep attributes.
AttributeContext context = new DefaultAttributeContext(List.of(config));

//Now we create a function processor.
var processor = new DefaultCssFunctionProcessor.Builder()
        .resolvers(new DefaultTextAttributeResolver())
        .generators(new JavaFxCssGenerator())
        .build();
...
//To generate CSS declarations we need to process function fragments. Currently only SGR functions are supported
Fragment fragment = ... ;
if (fragment.getType() == FragmentType.FUNCTION) {
    FunctionFragment functionFragment = (FunctionFragment) fragment;
    if (functionFragment.getFunction() == ControlSequenceFunction.SGR_SELECT_GRAPHIC_RENDITION) {
        List<String> declarations = processor.process(functionFragment, context);
        var style = String.join(";", declarations);
        ...
    }

}

Thread-safety

Config, processor, attribute resolver and CSS generators are thread-safe. Attribute context is not thread-safe. Detailed information about thread-safety is provided in every interface in CSS API module.

Example

The following text with SGR function (escape character is replaced with ESC):

2022-03-26 22:51:28.753 [main] ESC[35;1m[INFO]ESC[m org.springframework.context.support.PostProcessorRegistrationDelegate$BeanPostProcessorChecker - Bean 'subjectDAO' of type [org.apache.shiro.mgt.DefaultSubjectDAO] is not eligible for getting processed by all BeanPostProcessors (for example: not eligible for auto-proxying)
2022-03-26 22:51:28.753 [main] ESC[32m[DEBUG]ESC[m org.springframework.beans.factory.support.DefaultListableBeanFactory - Creating shared instance of singleton bean 'subjectFactory'
2022-03-26 22:51:28.754 [main] ESC[35;1m[INFO]ESC[m org.springframework.context.support.PostProcessorRegistrationDelegate$BeanPostProcessorChecker - Bean 'subjectFactory' of type [org.apache.shiro.mgt.DefaultSubjectFactory] is not eligible for getting processed by all BeanPostProcessors (for example: not eligible for auto-proxying)
2022-03-26 22:51:28.754 [main] ESC[32m[DEBUG]ESC[m org.springframework.beans.factory.support.DefaultListableBeanFactory - Creating shared instance of singleton bean 'rememberMeManager'
2022-03-26 22:51:28.755 [main] ESC[35;1m[INFO]ESC[m org.springframework.context.support.PostProcessorRegistrationDelegate$BeanPostProcessorChecker - Bean 'rememberMeManager' of type [org.springframework.beans.factory.support.NullBean] is not eligible for getting processed by all BeanPostProcessors (for example: not eligible for auto-proxying)
2022-03-26 22:51:28.755 [main] ESC[32m[DEBUG]ESC[m org.springframework.context.annotation.ConfigurationClassEnhancer - @Bean method ShiroConfiguration.rememberMeManager called as bean reference for type [org.apache.shiro.mgt.RememberMeManager] returned null bean; resolving to null value.

was styled this way in JavaFX (RichTextFX):

image info

Code building

To build the library use standard Git and Maven commands:

git clone https://github.com/PavelKastornyy/ansi4j.git
cd ansi4j
mvn clean install

License

ANSI4J is under the Apache License, Version 2.0, January 2004.

Feedback

Any feedback is welcome. Besides, it would be interesting to know for what cases this project is used. It will help to understand the way the project should go and provide more information in documentation.

Theory

Control character

In computing and telecommunication, a control character or non-printing character (NPC) is a code point (a number) in a character set, that does not represent a written symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text. All other characters are mainly printing, printable, or graphic characters, except perhaps for the "space" character (see ASCII printable characters). Details are here.

Control character and encoding

Control character in ASCII

All entries in the ASCII table below code 32 (technically the C0 control code set) are control characters, including CR and LF used to separate lines of text. The code 127 (DEL) is also a control character. Extended ASCII sets defined by ISO 8859 added the codes 128 through 159 as control characters, this was primarily done so that if the high bit was stripped it would not change a printing character to a C0 control code, but there have been some assignments here, in particular NEL. This second set is called the C1 set.

The C0 and C1 control code or control character sets define control codes for use in text by computer systems that use ASCII and derivatives of ASCII. The codes represent additional information about the text, such as the position of a cursor, an instruction to start a new line, or a message that the text has been received. Details are here.

Control character in Unicode

Many Unicode characters are used to control the interpretation or display of text, but these characters themselves have no visual or spatial representation. For example, the null character (U+0000 NULL) is used in C-programming application environments to indicate the end of a string of characters. In this way, these programs only require a single starting memory address for a string (as opposed to a starting address and a length), since the string ends once the program reads the null character.

In the narrowest sense, a control code is a character with the general category Cc, which comprises the C0 and C1 control codes, a concept defined in ISO/IEC 2022 and inherited by Unicode, with the most common set being defined in ISO/IEC 6429. Details are here.

Control Function Standards

ECMA

The first edition of this Standard ECMA-48 was published in 1976. Further editions followed. The fourth edition, published in 1986 was adopted by ISO/IEC under the fast-track procedure as second edition of ISO 6429. It constitutes a repertoire of a large number of control functions the definitions and coded representations of which are thus standardized. For each application the required selection of control functions can be made from this repertoire.

This fifth edition of Standard ECMA-48, published in 1991, contains the control functions already standardized in the fourth edition and, in addition, new control functions needed for handling bi-directional texts, i.e. texts comprising parts written with a left-to-right script and parts written with a right-to-left script. ECMA Technical Report TR/53 gives further information and examples of handling such texts. The inclusion of these specialized control functions has required a corresponding adjustment of the definitions of some of the other control functions. Moreover, the concept of "device" had to be revised.

The fifth edition was contributed to ISO/IEC for adoption as third edition of ISO/IEC 6429.

ANSI

The name "ANSI escape sequence" dates from 1979 when ANSI adopted ANSI X3.64. The ANSI X3L2 committee collaborated with the ECMA committee TC 1 to produce nearly identical standards. These two standards were merged into an international standard, ISO 6429. In 1994, ANSI withdrew its standard in favor of the international standard.

ISO

  • ISO 6429:1983 (withdrawn),
  • ISO 6429:1988(withdrawn),
  • ISO/IEC 6429:1992 (current), almost identical to the fifth edition of ECMA-48. It seems that there is only one difference - ISO/IEC 6429:1992 has one function more - DEL-DELETE.

Types of control functions

Each control function in ECMA-48/5th belongs to one of the following types (section 5.1):

  1. elements of the C0 set;
  2. elements of the C1 set;
  3. control sequences (with parameters and with no parameter);
  4. independent control functions;
  5. control strings.

Parameter examples

  • no params or one default value (see 5.4.2, e)) - CSI H
  • one explicit param - CSI 10 H
  • two default params - CSI ; H
  • two params, the first is 7 and the second is the default value - CSI 7; H
  • two params, the first is the default value and the second is 7 - CSI ;7 H
  • three params, the first is 1, the second is the default value and the third is 4 - CSI 1;;4 H
  • two explicit params - CSI 10 ; 20 H
  • more explicit params - CSI 1 ; 2 ; 3 ; 4 ; 5 H

Note: spaces near parameters are not used in real function code.

Useful resources