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overwrite segments for removed code #147

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10 changes: 9 additions & 1 deletion src/utils/Mappings.js
Expand Up @@ -27,12 +27,20 @@ export default class Mappings {
let originalCharIndex = chunk.start;
let first = true;

let len = this.rawSegments.length;
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Can we rather call this something more explanatory, perhaps:

let checkDuplicateSegmentIndex = this.rawSegments.length - 1;

while (originalCharIndex < chunk.end) {
if (this.hires || first || sourcemapLocations[originalCharIndex]) {
this.rawSegments.push([this.generatedCodeColumn, sourceIndex, loc.line, loc.column]);
if (len !== 0) {
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This would then become if (checkDuplpicateSegmentIndex !== -1)

const segment = this.rawSegments[len - 1];
if (segment[0] === this.generatedCodeColumn) {
len -= 1; // overwrite segments for removed code
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These changes to len can be unnecessary if you just modify the last segment directly:

this.rawSegments[checkDuplicateSegmentIndex] = [...];

}
}
this.rawSegments[len++] = [this.generatedCodeColumn, sourceIndex, loc.line, loc.column];
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The default path should be able to then revert to a .push as before.

}

if (original[originalCharIndex] === '\n') {
len = 0;
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And this becomes checkDuplicateSegmentIndex = -1 making it clearer this is a switch on the loop.

loc.line += 1;
loc.column = 0;
this.generatedCodeLine += 1;
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