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  • University of Minho
  • Braga,Portugal
  • 08:51 (UTC +01:00)
  • LinkedIn in/ruiarmada

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RuiArmada/README.md

👋 Hi there! I'm Rui Armada.

About Me:

  • Completed my Bachelor's in Software Engineering in January 2024.

  • Currently pursuing my Master's in Software Engineering with a focus on:

    • Computer Graphics (final average of 18).
    • Internet Engineering (actively working on it).
  • 🎓 Currently working on my thesis: "Boid Animation Rule System."

📧 To get in touch, feel free to email me at: ruifparmada@outlook.com

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🧰 Languages and Tools

UnrealEngine

C++

OpenGL

Tensorflow

Java

Linux

Python

GitHub

Bash

Markdown

VisualStudio

Vim

Illustrator


Pinned

  1. GEngine GEngine Public archive

    3D Rendering Engine with OpenGL (CG Assignment - 2020/2021)

    Roff 4 1

  2. Perfil-CG Perfil-CG Public

    Major: Computer Graphics

    Jupyter Notebook 2

  3. Raytracer Raytracer Public archive

    Forked from pta2002/raytracer

    Raytracer implementation in C++ (VI Assignment - 2022/2023)

    C++ 6

  4. CG CG Public archive

    OpenGL, based exercises done in the CG class @ Minho University (2020/2021)

    C++ 6

  5. GameDev GameDev Public

    Some projects done in Unreal Engine 5

    C++ 1

  6. Crabby Crabby Public archive

    Game based on "Flappy Bird-Game" destined to train Rust programming language (2019/2020)

    Rust 6