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⚡ A ray tracer in C++ with multithreading, from Ray Tracing in One Weekend

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SeanChao/RayTracer

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Ray Tracer

This is a ray tracer written in C++ following Ray Tracing in One Weekend.

Highlight: This implementation uses multithreading to accelerate the process of rendering.

Demo

Random 4K Scene

Compile and Run

./build.sh

Dependency

The multithreading library is log4cplus/ThreadPool

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⚡ A ray tracer in C++ with multithreading, from Ray Tracing in One Weekend

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