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Acthung WebRTC

This is a wrongly spelled re-make of Achtung die Kurve! adding support for using your phone as a gamepad by connecting from WebRTC. Uses React for non performance sensitive part and also for lobby/player state.

Client app used for both server and clients is in /client-app (containing 99% of actual code).

A simple signaling server for lobby RTC peer discovery is in /signaling-app (literally like 20 lines of code).

How to play

  1. Get a pc, phone, a friend with another phone.
  2. Connect all devices to the same wifi, no TURN server is available.
  3. On pc, with modern browser, go to https://tobiasmelen.github.io/acthung-webrtc and start a new lobby
  4. Join lobby url on phones (QR for convienience)
  5. Play the game.

Why?

I wanted to learn how to actually use WebRTC and non trivial usage of React hooks/effects. It's also really fun to build UI that's distributed over multiple devices. This is very much a hobby project, more often than not broken, code quality is a bit all over the place.

Current status

My initial plan was to get this running on Chromecasts and make it a local multiplayer game for the platform. However, after trying it out i think the performance optimizations needed for that platform is unfeasable. That cooled my inspiration for the project.

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This is a wrongly spelled re-make of Achtung die Kurve! adding support for using your phone as a gamepad by connecting from WebRTC

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