Radar moves camera at a speed indepenent on game speed #3530
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The speed of the rader moves camera is not adjusted according to the speed of the game, and it is operated at a consistent speed.
In a simple way, the current game speed was multiplied by the calculation formula of the camera's animation duration.
I expect that this will allow the camera to perform radar functions at a stable speed, even if the game speed is extremely slow or increased.
The related issue numbers are as follows. #3388