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  1. real-time-seamless-object-space-shading real-time-seamless-object-space-shading Public

    Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"

    C# 58 6

  2. GDC23_PracticalMobileRendering GDC23_PracticalMobileRendering Public

    Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)

    C# 287 31

  3. VirtualBlueNoiseLighting VirtualBlueNoiseLighting Public

    Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"

    C++ 45 3

  4. Mesh-Colors Mesh-Colors Public

    implementation of the paper "Mesh Colors"

    ShaderLab 9 3

  5. SampleElimination SampleElimination Public

    Jupyter Notebook

  6. JobSystemPhysics JobSystemPhysics Public

    a physics solver based on Unity's job system

    C# 8 1