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alt-romes/README.md

🌱 Things I've spent a lot of hours in

  • ghengin: WIP: Haskell Game Engine
  • hegg: Fast equality saturation in Haskell
  • linear-core: My master thesis on typechecking linearity in GHC Core, by understanding semantic linearity in the presence of call-by-need evaluation
  • ghc-linear-synthesis-plugin: A GHC plugin for synthesizing Haskell programs from Linear Types using bottom-up proof search in linear logic with focusing
  • programmer-calculator Terminal calculator made for programmers working with multiple number representations, sizes, and overall close to the bits
  • gameboyemulator: A gameboy emulator from scratch
  • chip8-emulator-for-gameboy: A chip8 emulator made in gameboy assembly for the gameboy
  • operating-system: An operating system from scratch
  • c-compiler: A C to LLVM compiler in C
  • .vim: minimalist and modern vim configuration with sane settings, handwritten statusline and tabline, small custom plugins, and few external plugins
  • cob-hs: A haskell library for CoB
  • haskell-swift: Haskell x Swift interoperability libraries and tools

⚡ And some of my smaller projects

Pinned

  1. hegg hegg Public

    Fast equality saturation in Haskell

    Haskell 72 8

  2. ghengin ghengin Public

    Ghengin: A vulkan-based, shader-centric, type-heavy, Haskell game engine

    Haskell 41

  3. ghc-linear-synthesis-plugin ghc-linear-synthesis-plugin Public

    A GHC plugin for synthesizing Haskell programs from Linear Types using bottom-up proof search in linear logic with focusing

    Haskell 4

  4. programmer-calculator programmer-calculator Public

    Terminal calculator made for programmers working with multiple number representations, sizes, and overall close to the bits

    C 532 21

  5. gameboyemulator gameboyemulator Public

    simple gameboy emulator

    C 8

  6. chip8-emulator-for-gameboy chip8-emulator-for-gameboy Public

    A chip8 emulator made in gameboy assembly for the gameboy

    Assembly 14