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SDL2-GL

Cross-platform "SDL2+GL" C API. GNU GCC & GNU Makefile for Windows also. VSCode files for Task (compile with Make) and Debug (GDB debugger in VSCode, e.g. breakpoints are considered).

marketplace.visualstudio.com

C/C++ for Visual Studio Code:
https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools

Make support and task provider: Extension to run Makefile tasks from VS Code
https://marketplace.visualstudio.com/items?itemName=carlos-algms.make-task-provider

MSYS with MinGW (Windows)

  • install MSYS to C:\msys64 https://www.msys2.org/#installation
  • update pacman package manager pacman -Syu
  • install package gcc compiler: pacman -S mingw-w64-x86_64-toolchain
  • install package gdb debugger: pacman -S mingw-w64-x86_64-gdb
  • install package make build: pacman -S mingw-w64-x86_64-make
  • add to System \ Advanced settings \ Environment Variables \ PATH
    • C:\msys64\mingw64\bin
    • C:\msys64\usr\bin

Needed Libraries for MSYS with MinGW (Windows)

  • install package SDL2 library: pacman -S mingw-w64-x86_64-SDL2

Ubuntu (maybe Debian also)

  • install GCC (compiler tool): sudo apt install gcc
  • install CMake (make tool): sudo apt install cmake
  • install SDL2 (media layer): sudo apt install libsdl2-dev libsdl2-image-dev
  • install OpenGL (graphic layer): sudo apt install libgl-dev libglu-dev

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