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CS 290 Final Project

Code due at the time of your final project grading demo (grading demos will occur during finals week; more details TBA)

In this course, a final programming project will take the place of formal exams to test your understanding of the material. The final project will involve working with a team of 3-4 people to implement a substantial web app that utilizes all of the major components of the web application stack covered in this class. Specifically, you and your teammates will write a web app that satisfies all of these requirements:

  • The app uses HTML and CSS to implement a well-designed client interface.
  • The app uses client-side JS to enable relevant user interactions with the client interface.
  • The app is served using a Node.js-based (or other approved) serving stack.
  • The app dynamically generates pages based on data stored permanently in a back end data store, such as MongoDB (or even a JSON file).
  • The app’s client interface communicates asynchronously with the app’s server to create, read, update, and/or delete content in the back end data store.

Choosing an app to work on

Within the boundaries outlined by the requirements above, your team may write any kind of web app you want. There are infinite possibilities, and I encourage you to be creative and to implement an application you find interesting or that solves a real problem for some set of potential users. If you’d like some inspiration, check out the CS 290 Hall of Fame, which shows off some of the very best final projects from previous terms. If your project is cool enough, it might end up in the CS 290 Hall of Fame, too. Below are some additional guidelines and logistics about choosing what to work on for the final project. Importantly, you should also be realistic about what you can actually accomplish with a small team in a few weeks. In particular, feel free to treat the final project as an opportunity to deliver a prototype, not a polished product. If you’re having trouble thinking of an idea for an app to implement, please reach out to me, and I can help you figure something out. One thing in particular you should be cautious of is implementing an app that requires user authentication and logged-in sessions. Getting the details of these things right can be tricky, and I don’t want you to get bogged down in these details. Implementing logins is not needed for the kind of prototype you’ll implement for this project. If you do want to implement authentication and logged-in sessions, you must discuss with me to get approval.

Third-party libraries and other tools

You may treat the final project as an opportunity to learn how to use web development technologies we didn’t cover in class. Specifically, if there’s a third-party tool or library you want to use for the project (e.g. Bootstrap, React, Angular, Webpack, ES 6/7, Socket.io, etc.), feel free to do so, as long as that third-party code doesn’t completely implement your final project.

GitHub repositories

The code for your final project must be in a GitHub repository set up via GitHub Classroom. You can use this link to form your team and create your final project repository:

https://classroom.github.com/a/boBEqlYM

The repository created for your team will be private by default. However, you will have full administrative control over the repository that’s created for your project, which means you’ll be able to make it public if you wish. I encourage you to make your repo public. These final projects should be nice demonstrations of your web development abilities and will be a good item to have in your CS portfolio. It will be great to have the code in a public GitHub repo so you can share it easily when you want to.

If you’ve already started a GitHub repo for your project, don’t worry. The repository created via the GitHub classroom link above will be completely empty, so you can simply use git remotes to work with both repositories. I can help you set that up if needed.

Working with a team on a shared GitHub repo

When working with a team on a shared GitHub repo, it’s a good idea to use a workflow that uses branches and pull requests. This has a few advantages:

  • By not working within the same branch, you can better avoid causing conflicts, which can occur when you and another member of your team edit the same parts of the code at the same time.
  • It helps you to be more familiar with the entire code base, even the parts that other team members are working on, because you’ll see all of the changes to the code as you review pull requests. This can help you develop more rapidly because you won’t have to spend as much time understanding code that others have written.
  • It helps to ensure high quality code. Code in pull requests is not incorporated into the master code branch until the code request is reviewed and approved. That means everyone has a chance to improve pull request code before it becomes permanent.

One simple but effective branch- and pull-request-based workflow you might consider is the GitHub flow: https://guides.github.com/introduction/flow/.

Grading demonstrations

To get a grade for your project, your team must do a brief (10-15 minute) demonstration to me (Hess) of your project’s functionality. These demos will be scheduled during finals week. I’ll send more details on scheduling demos for the final project when we get closer to that time.

Code submission

All code for your final project must be pushed to the main branch of the repo created for your team using the GitHub Classroom link above before your grading demo. Please note that if you’d like to keep your own copy of your final project code, you should fork your team’s repository at the end of the course, since the GitHub organization for our course may eventually be deleted, along with all of the repositories stored there.

Grading criteria

Your team’s grade (out of 100 points) for the final project will be based on successfully implementing a complete web app that satisfies these criteria:

  • 50 points – Your app satisfies the requirements listed on the first page of this document.
  • 25 points – Your app has a high-quality design and implementation.
    • For example, your app is free of bugs and has an effective user interface.
  • 25 points – Your app is creative and original.
    • If, for example, your app is simply a repackaging of the app we develop together during lecture or the one you developed during your assignments this term, you will likely not score highly in this category.

Remember also, if your team does not do a demo for your project, you will receive a zero for it.

Individual grades

Your individual grade for the project will be based on your team’s grade and also on evidence of your meaningful participation in your team’s work on the project, including from these sources:

  • The commit log of your GitHub repository.
  • Your presence at and participation in your team’s project demo.
  • A team evaluation completed by each member of your project team.

In particular, if your GitHub commit log shows that you did not make meaningful contributions to your team’s implementation of your app, if you do not participate in your team’s demonstration of your app (without explicit prior approval by me), or if your project teammates submit team evaluations in which they agree that you did not do an appropriate share of the work on your final project, you will receive a lower grade on the project than your teammates. I may use other sources as evidence of your participation, as well.

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