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[Merged by Bors] - Make Resource trait opt-in, requiring #[derive(Resource)] V2 #5577

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@irate-devil irate-devil commented Aug 4, 2022

This PR description is an edited copy of #5007, written by @alice-i-cecile.

Objective

Follow-up to #2254. The Resource trait currently has a blanket implementation for all types that meet its bounds.

While ergonomic, this results in several drawbacks:

  • it is possible to make confusing, silent mistakes such as inserting a function pointer (Foo) rather than a value (Foo::Bar) as a resource
  • it is challenging to discover if a type is intended to be used as a resource
  • we cannot later add customization options (see the RFC for the equivalent choice for Component).
  • dependencies can use the same Rust type as a resource in invisibly conflicting ways
  • raw Rust types used as resources cannot preserve privacy appropriately, as anyone able to access that type can read and write to internal values
  • we cannot capture a definitive list of possible resources to display to users in an editor

Notes to reviewers

  • Review this commit-by-commit; there's effectively no back-tracking and there's a lot of churn in some of these commits.
    ira: My commits are not as well organized :')
  • I've relaxed the bound on Local to Send + Sync + 'static: I don't think these concerns apply there, so this can keep things simple. Storing e.g. a u32 in a Local is fine, because there's a variable name attached explaining what it does.
  • I think this is a bad place for the Resource trait to live, but I've left it in place to make reviewing easier. IMO that's best tackled with Add more granular features to bevy_ecs #4981.

Changelog

Resource is no longer automatically implemented for all matching types. Instead, use the new #[derive(Resource)] macro.

Migration Guide

Add #[derive(Resource)] to all types you are using as a resource.

If you are using a third party type as a resource, wrap it in a tuple struct to bypass orphan rules. Consider deriving Deref and DerefMut to improve ergonomics.

ClearColor no longer implements Component. Using ClearColor as a component in 0.8 did nothing.
Use the ClearColorConfig in the Camera3d and Camera2d components instead.

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Thank you very much for picking this up :) Shouldn't be much left to do.

@alice-i-cecile alice-i-cecile added A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use X-Controversial There is active debate or serious implications around merging this PR labels Aug 5, 2022
@irate-devil irate-devil marked this pull request as ready for review August 5, 2022 14:14
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LGTM, just a few tinny questions.

crates/bevy_app/src/app.rs Show resolved Hide resolved
crates/bevy_core_pipeline/src/clear_color.rs Show resolved Hide resolved
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crates/bevy_ecs/src/system/function_system.rs Show resolved Hide resolved
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Looks good to me!

/// The [`Resource`] that stores the [`App`]'s [`TypeRegistry`](bevy_reflect::TypeRegistry).
#[cfg(feature = "bevy_reflect")]
#[derive(Resource, Clone, Deref, DerefMut, Default)]
pub struct AppTypeRegistry(pub bevy_reflect::TypeRegistryArc);
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Not an issue to be solved in this pr, but given that this is the only TypeRegistry instance 99.99% of Bevy users will interact with, I think it might be worth trying to sort out a non-confusing way to give it the TypeRegistry name directly. Not sure the best way to do that. Just something to think about.

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cart commented Aug 8, 2022

bors r+

bors bot pushed a commit that referenced this pull request Aug 8, 2022
*This PR description is an edited copy of #5007, written by @alice-i-cecile.*
# Objective
Follow-up to #2254. The `Resource` trait currently has a blanket implementation for all types that meet its bounds.

While ergonomic, this results in several drawbacks:

* it is possible to make confusing, silent mistakes such as inserting a function pointer (Foo) rather than a value (Foo::Bar) as a resource
* it is challenging to discover if a type is intended to be used as a resource
* we cannot later add customization options (see the [RFC](https://github.com/bevyengine/rfcs/blob/main/rfcs/27-derive-component.md) for the equivalent choice for Component).
* dependencies can use the same Rust type as a resource in invisibly conflicting ways
* raw Rust types used as resources cannot preserve privacy appropriately, as anyone able to access that type can read and write to internal values
* we cannot capture a definitive list of possible resources to display to users in an editor
## Notes to reviewers
 * Review this commit-by-commit; there's effectively no back-tracking and there's a lot of churn in some of these commits.
   *ira: My commits are not as well organized :')*
 * I've relaxed the bound on Local to Send + Sync + 'static: I don't think these concerns apply there, so this can keep things simple. Storing e.g. a u32 in a Local is fine, because there's a variable name attached explaining what it does.
 * I think this is a bad place for the Resource trait to live, but I've left it in place to make reviewing easier. IMO that's best tackled with #4981.

## Changelog
`Resource` is no longer automatically implemented for all matching types. Instead, use the new `#[derive(Resource)]` macro.

## Migration Guide
Add `#[derive(Resource)]` to all types you are using as a resource.

If you are using a third party type as a resource, wrap it in a tuple struct to bypass orphan rules. Consider deriving `Deref` and `DerefMut` to improve ergonomics.

`ClearColor` no longer implements `Component`. Using `ClearColor` as a component in 0.8 did nothing.
Use the `ClearColorConfig` in the `Camera3d` and `Camera2d` components instead.


Co-authored-by: Alice <alice.i.cecile@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: devil-ira <justthecooldude@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
@bors bors bot changed the title Make Resource trait opt-in, requiring #[derive(Resource)] V2 [Merged by Bors] - Make Resource trait opt-in, requiring #[derive(Resource)] V2 Aug 8, 2022
@bors bors bot closed this Aug 8, 2022
maccesch pushed a commit to Synphonyte/bevy that referenced this pull request Sep 28, 2022
…yengine#5577)

*This PR description is an edited copy of bevyengine#5007, written by @alice-i-cecile.*
# Objective
Follow-up to bevyengine#2254. The `Resource` trait currently has a blanket implementation for all types that meet its bounds.

While ergonomic, this results in several drawbacks:

* it is possible to make confusing, silent mistakes such as inserting a function pointer (Foo) rather than a value (Foo::Bar) as a resource
* it is challenging to discover if a type is intended to be used as a resource
* we cannot later add customization options (see the [RFC](https://github.com/bevyengine/rfcs/blob/main/rfcs/27-derive-component.md) for the equivalent choice for Component).
* dependencies can use the same Rust type as a resource in invisibly conflicting ways
* raw Rust types used as resources cannot preserve privacy appropriately, as anyone able to access that type can read and write to internal values
* we cannot capture a definitive list of possible resources to display to users in an editor
## Notes to reviewers
 * Review this commit-by-commit; there's effectively no back-tracking and there's a lot of churn in some of these commits.
   *ira: My commits are not as well organized :')*
 * I've relaxed the bound on Local to Send + Sync + 'static: I don't think these concerns apply there, so this can keep things simple. Storing e.g. a u32 in a Local is fine, because there's a variable name attached explaining what it does.
 * I think this is a bad place for the Resource trait to live, but I've left it in place to make reviewing easier. IMO that's best tackled with bevyengine#4981.

## Changelog
`Resource` is no longer automatically implemented for all matching types. Instead, use the new `#[derive(Resource)]` macro.

## Migration Guide
Add `#[derive(Resource)]` to all types you are using as a resource.

If you are using a third party type as a resource, wrap it in a tuple struct to bypass orphan rules. Consider deriving `Deref` and `DerefMut` to improve ergonomics.

`ClearColor` no longer implements `Component`. Using `ClearColor` as a component in 0.8 did nothing.
Use the `ClearColorConfig` in the `Camera3d` and `Camera2d` components instead.


Co-authored-by: Alice <alice.i.cecile@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: devil-ira <justthecooldude@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
@irate-devil irate-devil deleted the derive-resource branch October 21, 2022 15:10
@rparrett rparrett added the C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide label Oct 26, 2022
james7132 pushed a commit to james7132/bevy that referenced this pull request Oct 28, 2022
…yengine#5577)

*This PR description is an edited copy of bevyengine#5007, written by @alice-i-cecile.*
# Objective
Follow-up to bevyengine#2254. The `Resource` trait currently has a blanket implementation for all types that meet its bounds.

While ergonomic, this results in several drawbacks:

* it is possible to make confusing, silent mistakes such as inserting a function pointer (Foo) rather than a value (Foo::Bar) as a resource
* it is challenging to discover if a type is intended to be used as a resource
* we cannot later add customization options (see the [RFC](https://github.com/bevyengine/rfcs/blob/main/rfcs/27-derive-component.md) for the equivalent choice for Component).
* dependencies can use the same Rust type as a resource in invisibly conflicting ways
* raw Rust types used as resources cannot preserve privacy appropriately, as anyone able to access that type can read and write to internal values
* we cannot capture a definitive list of possible resources to display to users in an editor
## Notes to reviewers
 * Review this commit-by-commit; there's effectively no back-tracking and there's a lot of churn in some of these commits.
   *ira: My commits are not as well organized :')*
 * I've relaxed the bound on Local to Send + Sync + 'static: I don't think these concerns apply there, so this can keep things simple. Storing e.g. a u32 in a Local is fine, because there's a variable name attached explaining what it does.
 * I think this is a bad place for the Resource trait to live, but I've left it in place to make reviewing easier. IMO that's best tackled with bevyengine#4981.

## Changelog
`Resource` is no longer automatically implemented for all matching types. Instead, use the new `#[derive(Resource)]` macro.

## Migration Guide
Add `#[derive(Resource)]` to all types you are using as a resource.

If you are using a third party type as a resource, wrap it in a tuple struct to bypass orphan rules. Consider deriving `Deref` and `DerefMut` to improve ergonomics.

`ClearColor` no longer implements `Component`. Using `ClearColor` as a component in 0.8 did nothing.
Use the `ClearColorConfig` in the `Camera3d` and `Camera2d` components instead.


Co-authored-by: Alice <alice.i.cecile@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: devil-ira <justthecooldude@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
ItsDoot pushed a commit to ItsDoot/bevy that referenced this pull request Feb 1, 2023
…yengine#5577)

*This PR description is an edited copy of bevyengine#5007, written by @alice-i-cecile.*
# Objective
Follow-up to bevyengine#2254. The `Resource` trait currently has a blanket implementation for all types that meet its bounds.

While ergonomic, this results in several drawbacks:

* it is possible to make confusing, silent mistakes such as inserting a function pointer (Foo) rather than a value (Foo::Bar) as a resource
* it is challenging to discover if a type is intended to be used as a resource
* we cannot later add customization options (see the [RFC](https://github.com/bevyengine/rfcs/blob/main/rfcs/27-derive-component.md) for the equivalent choice for Component).
* dependencies can use the same Rust type as a resource in invisibly conflicting ways
* raw Rust types used as resources cannot preserve privacy appropriately, as anyone able to access that type can read and write to internal values
* we cannot capture a definitive list of possible resources to display to users in an editor
## Notes to reviewers
 * Review this commit-by-commit; there's effectively no back-tracking and there's a lot of churn in some of these commits.
   *ira: My commits are not as well organized :')*
 * I've relaxed the bound on Local to Send + Sync + 'static: I don't think these concerns apply there, so this can keep things simple. Storing e.g. a u32 in a Local is fine, because there's a variable name attached explaining what it does.
 * I think this is a bad place for the Resource trait to live, but I've left it in place to make reviewing easier. IMO that's best tackled with bevyengine#4981.

## Changelog
`Resource` is no longer automatically implemented for all matching types. Instead, use the new `#[derive(Resource)]` macro.

## Migration Guide
Add `#[derive(Resource)]` to all types you are using as a resource.

If you are using a third party type as a resource, wrap it in a tuple struct to bypass orphan rules. Consider deriving `Deref` and `DerefMut` to improve ergonomics.

`ClearColor` no longer implements `Component`. Using `ClearColor` as a component in 0.8 did nothing.
Use the `ClearColorConfig` in the `Camera3d` and `Camera2d` components instead.


Co-authored-by: Alice <alice.i.cecile@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: devil-ira <justthecooldude@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
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A-ECS Entities, components, systems, and events C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A simple quality-of-life change that makes Bevy easier to use X-Controversial There is active debate or serious implications around merging this PR
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