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[Merged by Bors] - disable window pre creation for ios #5883

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@shuoli84 shuoli84 commented Sep 5, 2022

Objective

Fixes #5882

Solution

Per rust-windowing/winit#1705, the root cause is "UIWindow should be created inside UIApplicationMain". Currently, there are two places to create UIWindow, one is Plugin's build function, which is not inside UIApplicationMain. Just comment it out, and it works.

@bjorn3 bjorn3 added A-Windowing Platform-agnostic interface layer to run your app in O-iOS Specific to the iOS mobile operating system labels Sep 5, 2022
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@shuoli84
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shuoli84 commented Sep 5, 2022

Tested on macos, it works without window early creation.

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bors r+

@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior O-MacOS Specific to the MacOS (Apple) desktop operating system S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it labels Sep 6, 2022
bors bot pushed a commit that referenced this pull request Sep 6, 2022
# Objective

Fixes #5882 

## Solution

Per rust-windowing/winit#1705, the root cause is "UIWindow should be created inside UIApplicationMain". Currently, there are two places to create UIWindow, one is Plugin's build function, which is not inside UIApplicationMain. Just comment it out, and it works.
@bors bors bot changed the title disable window pre creation for ios [Merged by Bors] - disable window pre creation for ios Sep 6, 2022
@bors bors bot closed this Sep 6, 2022
nicopap pushed a commit to nicopap/bevy that referenced this pull request Sep 12, 2022
# Objective

Fixes bevyengine#5882 

## Solution

Per rust-windowing/winit#1705, the root cause is "UIWindow should be created inside UIApplicationMain". Currently, there are two places to create UIWindow, one is Plugin's build function, which is not inside UIApplicationMain. Just comment it out, and it works.
james7132 pushed a commit to james7132/bevy that referenced this pull request Oct 28, 2022
# Objective

Fixes bevyengine#5882 

## Solution

Per rust-windowing/winit#1705, the root cause is "UIWindow should be created inside UIApplicationMain". Currently, there are two places to create UIWindow, one is Plugin's build function, which is not inside UIApplicationMain. Just comment it out, and it works.
ItsDoot pushed a commit to ItsDoot/bevy that referenced this pull request Feb 1, 2023
# Objective

Fixes bevyengine#5882 

## Solution

Per rust-windowing/winit#1705, the root cause is "UIWindow should be created inside UIApplicationMain". Currently, there are two places to create UIWindow, one is Plugin's build function, which is not inside UIApplicationMain. Just comment it out, and it works.
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A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-iOS Specific to the iOS mobile operating system O-MacOS Specific to the MacOS (Apple) desktop operating system S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Bevy game crashed on ios if swipe from screen bottom up
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