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[Merged by Bors] - Remove AssetServer::watch_for_changes() #5968

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@irate-devil irate-devil commented Sep 12, 2022

Objective

AssetServer::watch_for_changes() is racy and redundant with AssetServerSettings.
Closes #5964.

Changelog

  • Remove AssetServer::watch_for_changes()
  • Add AssetServerSettings to the prelude.
  • Minor cleanup.

Migration Guide

AssetServer::watch_for_changes() was removed.
Instead, use the AssetServerSettings resource.

app // AssetServerSettings must be inserted before adding the AssetPlugin or DefaultPlugins.
	.insert_resource(AssetServerSettings {
		watch_for_changes: true,
		..default()
	})

@IceSentry IceSentry added A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide A-Assets Load files from disk to use for things like images, models, and sounds and removed A-Rendering Drawing game state to the screen labels Sep 12, 2022
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LGTM, but could we have a

impl AssetServerSettings {
  fn hot_reloading() -> Self { Self { watch_for_changes: true, ..default } }
}

method so that enabling hot reloading doesn't require 4 lines of boilerplate?

Maybe consider deprecating?

let mut app = App::new();
app.add_plugins(DefaultPlugins)
App::new()
.insert_resource(AssetServerSettings {
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I'm not sure this example actually needs this. It's not necessary to showcase post_processing. I think people should just add it manually if they want to play with it. Otherwise we might as well just add it to all examples with assets.

Same thing applies for the shader_instancing example

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could we have a method so that enabling hot reloading doesn't require 4 lines of boilerplate?

It's tempting to add a method like that, but then it becomes awkward when trying to set other settings, requiring a refactor.

Maybe consider deprecating?

Francois argues that we should just break things. It makes sense to me to avoid the maintenance cost of deprecation :)

@rparrett rparrett added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Sep 13, 2022
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bors r+

bors bot pushed a commit that referenced this pull request Sep 19, 2022
# Objective
`AssetServer::watch_for_changes()` is racy and redundant with `AssetServerSettings`.
Closes #5964.

## Changelog

* Remove `AssetServer::watch_for_changes()`
* Add `AssetServerSettings` to the prelude.
* Minor cleanup.

## Migration Guide
`AssetServer::watch_for_changes()` was removed.
Instead, use the `AssetServerSettings` resource.
```rust
app // AssetServerSettings must be inserted before adding the AssetPlugin or DefaultPlugins.
	.insert_resource(AssetServerSettings {
		watch_for_changes: true,
		..default()
	})
```


Co-authored-by: devil-ira <justthecooldude@gmail.com>
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bors bot commented Sep 19, 2022

Build failed (retrying...):

bors bot pushed a commit that referenced this pull request Sep 19, 2022
# Objective
`AssetServer::watch_for_changes()` is racy and redundant with `AssetServerSettings`.
Closes #5964.

## Changelog

* Remove `AssetServer::watch_for_changes()`
* Add `AssetServerSettings` to the prelude.
* Minor cleanup.

## Migration Guide
`AssetServer::watch_for_changes()` was removed.
Instead, use the `AssetServerSettings` resource.
```rust
app // AssetServerSettings must be inserted before adding the AssetPlugin or DefaultPlugins.
	.insert_resource(AssetServerSettings {
		watch_for_changes: true,
		..default()
	})
```


Co-authored-by: devil-ira <justthecooldude@gmail.com>
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bors bot commented Sep 19, 2022

Build failed (retrying...):

bors bot pushed a commit that referenced this pull request Sep 19, 2022
# Objective
`AssetServer::watch_for_changes()` is racy and redundant with `AssetServerSettings`.
Closes #5964.

## Changelog

* Remove `AssetServer::watch_for_changes()`
* Add `AssetServerSettings` to the prelude.
* Minor cleanup.

## Migration Guide
`AssetServer::watch_for_changes()` was removed.
Instead, use the `AssetServerSettings` resource.
```rust
app // AssetServerSettings must be inserted before adding the AssetPlugin or DefaultPlugins.
	.insert_resource(AssetServerSettings {
		watch_for_changes: true,
		..default()
	})
```


Co-authored-by: devil-ira <justthecooldude@gmail.com>
@bors bors bot changed the title Remove AssetServer::watch_for_changes() [Merged by Bors] - Remove AssetServer::watch_for_changes() Sep 19, 2022
@bors bors bot closed this Sep 19, 2022
james7132 pushed a commit to james7132/bevy that referenced this pull request Oct 19, 2022
# Objective
`AssetServer::watch_for_changes()` is racy and redundant with `AssetServerSettings`.
Closes bevyengine#5964.

## Changelog

* Remove `AssetServer::watch_for_changes()`
* Add `AssetServerSettings` to the prelude.
* Minor cleanup.

## Migration Guide
`AssetServer::watch_for_changes()` was removed.
Instead, use the `AssetServerSettings` resource.
```rust
app // AssetServerSettings must be inserted before adding the AssetPlugin or DefaultPlugins.
	.insert_resource(AssetServerSettings {
		watch_for_changes: true,
		..default()
	})
```


Co-authored-by: devil-ira <justthecooldude@gmail.com>
@irate-devil irate-devil deleted the yeet branch October 21, 2022 15:09
james7132 pushed a commit to james7132/bevy that referenced this pull request Oct 28, 2022
# Objective
`AssetServer::watch_for_changes()` is racy and redundant with `AssetServerSettings`.
Closes bevyengine#5964.

## Changelog

* Remove `AssetServer::watch_for_changes()`
* Add `AssetServerSettings` to the prelude.
* Minor cleanup.

## Migration Guide
`AssetServer::watch_for_changes()` was removed.
Instead, use the `AssetServerSettings` resource.
```rust
app // AssetServerSettings must be inserted before adding the AssetPlugin or DefaultPlugins.
	.insert_resource(AssetServerSettings {
		watch_for_changes: true,
		..default()
	})
```


Co-authored-by: devil-ira <justthecooldude@gmail.com>
ItsDoot pushed a commit to ItsDoot/bevy that referenced this pull request Feb 1, 2023
# Objective
`AssetServer::watch_for_changes()` is racy and redundant with `AssetServerSettings`.
Closes bevyengine#5964.

## Changelog

* Remove `AssetServer::watch_for_changes()`
* Add `AssetServerSettings` to the prelude.
* Minor cleanup.

## Migration Guide
`AssetServer::watch_for_changes()` was removed.
Instead, use the `AssetServerSettings` resource.
```rust
app // AssetServerSettings must be inserted before adding the AssetPlugin or DefaultPlugins.
	.insert_resource(AssetServerSettings {
		watch_for_changes: true,
		..default()
	})
```


Co-authored-by: devil-ira <justthecooldude@gmail.com>
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A-Assets Load files from disk to use for things like images, models, and sounds C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Hot reloading is broken in the post_processing example
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