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[Merged by Bors] - fix spot dir nan again #7176

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@robtfm robtfm commented Jan 12, 2023

Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes #7152

Solution

same as #6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it

@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen C-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it labels Jan 12, 2023
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bors r+

bors bot pushed a commit that referenced this pull request Jan 13, 2023
# Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes #7152

## Solution

same as #6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it
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bors bot commented Jan 13, 2023

Build failed:

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bors retry

bors bot pushed a commit that referenced this pull request Jan 13, 2023
# Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes #7152

## Solution

same as #6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it
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bors bot commented Jan 13, 2023

Build failed:

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bors retry

bors bot pushed a commit that referenced this pull request Jan 13, 2023
# Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes #7152

## Solution

same as #6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it
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bors bot commented Jan 13, 2023

Build failed:

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ubuntu package mirrors are not feeling good right now...

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bors r+

bors bot pushed a commit that referenced this pull request Jan 13, 2023
# Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes #7152

## Solution

same as #6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it
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bors bot commented Jan 13, 2023

Build failed:

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bors r+

bors bot pushed a commit that referenced this pull request Jan 13, 2023
# Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes #7152

## Solution

same as #6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it
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bors bot commented Jan 13, 2023

@bors bors bot changed the title fix spot dir nan again [Merged by Bors] - fix spot dir nan again Jan 13, 2023
@bors bors bot closed this Jan 13, 2023
alradish pushed a commit to alradish/bevy that referenced this pull request Jan 22, 2023
# Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes bevyengine#7152

## Solution

same as bevyengine#6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it
ItsDoot pushed a commit to ItsDoot/bevy that referenced this pull request Feb 1, 2023
# Objective

fix error with shadow shader's spotlight direction calculation when direction.y ~= 0
fixes bevyengine#7152

## Solution

same as bevyengine#6167: in shadows.wgsl, clamp 1-x^2-z^2 to >= 0 so that we can safely sqrt it
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Moving Spotlight with shadows_enabled not shining
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