Remove redundant bounds check in Entities::get
#8108
Merged
+1
−2
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Objective
Entities::get
does a manual bounds check of aVec
before taking a reference to that slot using brackets, which does the same bounds check again to see if it needs to panic (which of course it can't). This is wasteful.Solution
Use
Vec::get
to both bounds check and create a reference in one step. Although the redundant bounds check should be optimized away in release mode, usingVec::get
is shorter and more idiomatic, and potentially faster in debug builds.