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Update Jolt;
Build #976: Commit c796248 pushed by bjornbytes
May 22, 2024 20:52 4m 55s dev
dev
May 22, 2024 20:52 4m 55s
BoxShape uses smarter convex radius;
Build #975: Commit 825cd24 pushed by bjornbytes
May 22, 2024 05:56 6m 18s dev
dev
May 22, 2024 05:56 6m 18s
s/collideShape/overlapShape;
Build #974: Commit 0031d3f pushed by bjornbytes
May 21, 2024 02:16 4m 47s dev
dev
May 21, 2024 02:16 4m 47s
More CMake fixes;
Build #973: Commit 1fddd45 pushed by bjornbytes
May 20, 2024 03:30 5m 11s xcb
xcb
May 20, 2024 03:30 5m 11s
xcb: key repeat;
Build #972: Commit a93fc8e pushed by bjornbytes
May 19, 2024 23:35 4m 44s xcb
xcb
May 19, 2024 23:35 4m 44s
Switch between glfw/win32 based on LOVR_USE_GLFW flag;
Build #971: Commit 679c5be pushed by bjornbytes
May 19, 2024 23:02 4m 55s dev
dev
May 19, 2024 23:02 4m 55s
Work around glslang bug;
Build #970: Commit 5898520 pushed by bjornbytes
May 19, 2024 09:46 4m 46s dev
dev
May 19, 2024 09:46 4m 46s
Try to get everything using the same MSVC runtime library;
Build #969: Commit a92df1c pushed by bjornbytes
May 19, 2024 08:09 4m 48s dev
dev
May 19, 2024 08:09 4m 48s
Temporary fix for win32 debug builds;
Build #968: Commit 4d509c0 pushed by bjornbytes
May 19, 2024 07:37 4m 50s dev
dev
May 19, 2024 07:37 4m 50s
More fixes;
Build #967: Commit 2162794 pushed by bjornbytes
May 19, 2024 05:04 4m 57s dev
dev
May 19, 2024 05:04 4m 57s
Fix warnings;
Build #966: Commit 833a05d pushed by bjornbytes
May 19, 2024 04:59 4m 41s dev
dev
May 19, 2024 04:59 4m 41s
Update changelog;
Build #965: Commit 428235f pushed by bjornbytes
May 19, 2024 01:56 5m 6s dev
dev
May 19, 2024 01:56 5m 6s
Fix OpenXR MSFT controller models;
Build #964: Commit 92e0c44 pushed by bjornbytes
May 19, 2024 01:32 5m 2s dev
dev
May 19, 2024 01:32 5m 2s
rm ode;
Build #963: Commit 33d3efe pushed by bjornbytes
May 19, 2024 01:31 6m 50s dev
dev
May 19, 2024 01:31 6m 50s
Giant Shape rework!;
Build #962: Commit f70d987 pushed by bjornbytes
May 19, 2024 01:12 4m 10s dev
dev
May 19, 2024 01:12 4m 10s
win32: high dpi;
Build #961: Commit 081d3cc pushed by bjornbytes
May 16, 2024 09:42 3m 56s win32
May 16, 2024 09:42 3m 56s
Make ModelData lookups opaque;
Build #960: Commit cd290f4 pushed by bjornbytes
May 14, 2024 07:05 4m 20s dev
dev
May 14, 2024 07:05 4m 20s
win32: fullscreen;
Build #959: Commit e763963 pushed by bjornbytes
May 13, 2024 10:32 4m 4s win32
May 13, 2024 10:32 4m 4s
Update changelog;
Build #958: Commit 3b1fe26 pushed by bjornbytes
May 12, 2024 06:53 4m 20s dev
dev
May 12, 2024 06:53 4m 20s
Use lua_error return value less;
Build #957: Commit d9a2166 pushed by bjornbytes
May 12, 2024 06:52 3m 48s dev
dev
May 12, 2024 06:52 3m 48s
Texture:getLabel; Shader:getLabel;
Build #956: Commit a7d9df1 pushed by bjornbytes
May 12, 2024 06:34 4m 6s dev
dev
May 12, 2024 06:34 4m 6s
Remove unneeded Lua includes;
Build #955: Commit 875d9d6 pushed by bjornbytes
May 12, 2024 06:00 4m 21s dev
dev
May 12, 2024 06:00 4m 21s
Merge branch 'stable' into dev
Build #954: Commit 9403f51 pushed by bjornbytes
May 11, 2024 03:02 3m 50s dev
dev
May 11, 2024 03:02 3m 50s
Fix Font:getLines with multicolor strings;
Build #953: Commit 2588d1a pushed by bjornbytes
May 11, 2024 03:02 3m 46s stable
May 11, 2024 03:02 3m 46s
Live Reloading
Build #952: Pull request #727 synchronize by bjornbytes
May 11, 2024 02:04 3m 19s watch
May 11, 2024 02:04 3m 19s