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Releases: cascornelissen/svg-spritemap-webpack-plugin

v4.5.0

13 Jul 15:09
6c77b05
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Added

  • A performance improvement that ensures the regeneration of the spritemap only happens when one of the source sprites is updated (#197)

v4.4.2

24 Jun 12:04
1c3f48b
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Fixed

  • Issues with glob patterns for input files on Windows due to changes in glob@8; patterns must now use forward slashes as path separators (#195, #196)

v4.4.1

20 Jun 11:58
aaedcab
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Fixed

  • Generated spritemap SVG not being added to the chunk files correctly (#194)
  • Patterns pointing directly to input files resulting in errors while running in watch mode (#192)

v4.4.0

19 Nov 20:05
5e73ae5
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Added

  • A new output.svg.attributes option to allow specifying attributes that should be added to the root SVG element of the generated spritemap (#183), thanks to @jgerigmeyer

v4.3.3

01 Oct 14:56
33fc488
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Fixed

  • Values for [hash] and [contenthash] in output filename not getting updated properly in watch mode

v4.3.2

03 Sep 09:04
4aee805
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Fixed

  • Specified default SVGO plugins were overwriting internal settings.

v4.3.1

31 Aug 18:32
7eee809
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Fixed

  • Non-default SVGO plugins were not being initialized properly.

v4.3.0

29 Aug 09:11
b61f548
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Added

  • Support for SVGO 2.4.0 in which the plugin system was overhauled.

Fixed

v4.2.0

09 Aug 14:04
8123945
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Added

  • A new input.allowDuplicates option to allow files with duplicate names in the spritemap which is useful when combining this new option with the sprite.idify option (#172), thanks to @Huntedpix

v4.1.0

09 Jul 17:24
4cfd042
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Added

  • The ability to specify an empty string for the sprite.prefix option (#169), thanks to @domq