Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix: Handle message bulk delete and thread delete in collectors #6902

Merged
merged 4 commits into from Oct 29, 2021
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
9 changes: 8 additions & 1 deletion src/structures/InteractionCollector.js
Expand Up @@ -19,7 +19,8 @@ const { InteractionTypes, MessageComponentTypes } = require('../util/Constants')

/**
* Collects interactions.
* Will automatically stop if the message ({@link Client#event:messageDelete messageDelete}),
* Will automatically stop if the message ({@link Client#event:messageDelete messageDelete} or
* {@link Client#event:messageDeleteBulk messageDeleteBulk}),
* channel ({@link Client#event:channelDelete channelDelete}), or
* guild ({@link Client#event:guildDelete guildDelete}) is deleted.
* @extends {Collector}
Expand Down Expand Up @@ -90,9 +91,14 @@ class InteractionCollector extends Collector {
this.empty = this.empty.bind(this);
this.client.incrementMaxListeners();

const bulkDeleteListener = messages => {
if (messages.has(this.messageId)) this.stop('messageDelete');
};

if (this.messageId) {
this._handleMessageDeletion = this._handleMessageDeletion.bind(this);
this.client.on(Events.MESSAGE_DELETE, this._handleMessageDeletion);
this.client.on(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
}

if (this.channelId) {
Expand All @@ -110,6 +116,7 @@ class InteractionCollector extends Collector {
this.once('end', () => {
this.client.removeListener(Events.INTERACTION_CREATE, this.handleCollect);
this.client.removeListener(Events.MESSAGE_DELETE, this._handleMessageDeletion);
this.client.removeListener(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
this.client.removeListener(Events.CHANNEL_DELETE, this._handleChannelDeletion);
this.client.removeListener(Events.GUILD_DELETE, this._handleGuildDeletion);
this.client.decrementMaxListeners();
Expand Down
22 changes: 20 additions & 2 deletions src/structures/MessageCollector.js
Expand Up @@ -11,7 +11,9 @@ const { Events } = require('../util/Constants');

/**
* Collects messages on a channel.
* Will automatically stop if the channel (`'channelDelete'`) or guild (`'guildDelete'`) are deleted.
* Will automatically stop if the channel ({@link Client#event:channelDelete channelDelete}),
* thread ({@link Client#event:threadDelete threadDelete}), or
* guild ({@link Client#event:guildDelete guildDelete}) is deleted.
* @extends {Collector}
*/
class MessageCollector extends Collector {
Expand All @@ -38,21 +40,25 @@ class MessageCollector extends Collector {
const bulkDeleteListener = messages => {
for (const message of messages.values()) this.handleDispose(message);
};

this._handleChannelDeletion = this._handleChannelDeletion.bind(this);
this._handleThreadDeletion = this._handleThreadDeletion.bind(this);
this._handleGuildDeletion = this._handleGuildDeletion.bind(this);

this.client.incrementMaxListeners();
this.client.on(Events.MESSAGE_CREATE, this.handleCollect);
this.client.on(Events.MESSAGE_DELETE, this.handleDispose);
this.client.on(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
this.client.on(Events.CHANNEL_DELETE, this._handleChannelDeletion);
this.client.on(Events.THREAD_DELETE, this._handleThreadDeletion);
this.client.on(Events.GUILD_DELETE, this._handleGuildDeletion);

this.once('end', () => {
this.client.removeListener(Events.MESSAGE_CREATE, this.handleCollect);
this.client.removeListener(Events.MESSAGE_DELETE, this.handleDispose);
this.client.removeListener(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
this.client.removeListener(Events.CHANNEL_DELETE, this._handleChannelDeletion);
this.client.removeListener(Events.THREAD_DELETE, this._handleThreadDeletion);
this.client.removeListener(Events.GUILD_DELETE, this._handleGuildDeletion);
this.client.decrementMaxListeners();
});
Expand Down Expand Up @@ -107,11 +113,23 @@ class MessageCollector extends Collector {
* @returns {void}
*/
_handleChannelDeletion(channel) {
if (channel.id === this.channel.id) {
if (channel.id === this.channel.id || channel.id === this.channel.parentId) {
this.stop('channelDelete');
}
}

/**
* Handles checking if the thread has been deleted, and if so, stops the collector with the reason 'threadDelete'.
* @private
* @param {ThreadChannel} thread The thread that was deleted
* @returns {void}
*/
_handleThreadDeletion(thread) {
if (thread.id === this.channel.id) {
this.stop('threadDelete');
}
}

/**
* Handles checking if the guild has been deleted, and if so, stops the collector with the reason 'guildDelete'.
* @private
Expand Down
30 changes: 27 additions & 3 deletions src/structures/ReactionCollector.js
Expand Up @@ -13,8 +13,11 @@ const { Events } = require('../util/Constants');

/**
* Collects reactions on messages.
* Will automatically stop if the message (`'messageDelete'`),
* channel (`'channelDelete'`), or guild (`'guildDelete'`) are deleted.
* Will automatically stop if the message ({@link Client#event:messageDelete messageDelete} or
* {@link Client#event:messageDeleteBulk messageDeleteBulk}),
* channel ({@link Client#event:channelDelete channelDelete}),
* thread ({@link Client#event:threadDelete threadDelete}), or
* guild ({@link Client#event:guildDelete guildDelete}) is deleted.
* @extends {Collector}
*/
class ReactionCollector extends Collector {
Expand Down Expand Up @@ -45,23 +48,32 @@ class ReactionCollector extends Collector {

this.empty = this.empty.bind(this);
this._handleChannelDeletion = this._handleChannelDeletion.bind(this);
this._handleThreadDeletion = this._handleThreadDeletion.bind(this);
this._handleGuildDeletion = this._handleGuildDeletion.bind(this);
this._handleMessageDeletion = this._handleMessageDeletion.bind(this);

const bulkDeleteListener = messages => {
if (messages.has(this.message.id)) this.stop('messageDelete');
};

this.client.incrementMaxListeners();
this.client.on(Events.MESSAGE_REACTION_ADD, this.handleCollect);
this.client.on(Events.MESSAGE_REACTION_REMOVE, this.handleDispose);
this.client.on(Events.MESSAGE_REACTION_REMOVE_ALL, this.empty);
this.client.on(Events.MESSAGE_DELETE, this._handleMessageDeletion);
this.client.on(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
this.client.on(Events.CHANNEL_DELETE, this._handleChannelDeletion);
this.client.on(Events.THREAD_DELETE, this._handleThreadDeletion);
this.client.on(Events.GUILD_DELETE, this._handleGuildDeletion);

this.once('end', () => {
this.client.removeListener(Events.MESSAGE_REACTION_ADD, this.handleCollect);
this.client.removeListener(Events.MESSAGE_REACTION_REMOVE, this.handleDispose);
this.client.removeListener(Events.MESSAGE_REACTION_REMOVE_ALL, this.empty);
this.client.removeListener(Events.MESSAGE_DELETE, this._handleMessageDeletion);
this.client.removeListener(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
this.client.removeListener(Events.CHANNEL_DELETE, this._handleChannelDeletion);
this.client.removeListener(Events.THREAD_DELETE, this._handleThreadDeletion);
this.client.removeListener(Events.GUILD_DELETE, this._handleGuildDeletion);
this.client.decrementMaxListeners();
});
Expand Down Expand Up @@ -175,11 +187,23 @@ class ReactionCollector extends Collector {
* @returns {void}
*/
_handleChannelDeletion(channel) {
if (channel.id === this.message.channelId) {
if (channel.id === this.message.channelId || channel.id === this.message.channel.parentId) {
this.stop('channelDelete');
}
}

/**
* Handles checking if the thread has been deleted, and if so, stops the collector with the reason 'threadDelete'.
* @private
* @param {ThreadChannel} thread The thread that was deleted
* @returns {void}
*/
_handleThreadDeletion(thread) {
if (thread.id === this.message.channelId) {
this.stop('threadDelete');
}
}

/**
* Handles checking if the guild has been deleted, and if so, stops the collector with the reason 'guildDelete'.
* @private
Expand Down