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Troodon Desktop Environment

THIS IS A WORK IN PROGRESS!

Troodon is a Compositing X11 window manager. It uses XCB for communication with the X Server and renders its decorations and built-in desktop environment apps and components with OpenGL.

Troodon can be used in both tiling and stacking modes, and the best part is that it is a single binary!

image

Troodon Philosophy

  • Minimize Dependencies

Software Used

Dependencies

These are all pretty normal X11/OpenGL packages/libraries that should be present in most Linux distributions.

  • Xorg
  • XLib
  • XCB
  • GL
  • GLX
  • Freetype
  • Fontconfig

FAQ

What's a Troodon?

Troodon was a small dinosaur, regarded as the most intelligent of the dinosaur species and that with the highest visual acuity.

Developer Notes

In debug mode, Troodon produces a binary obj/troodond which is compiled with profiling information baked-in. After a run, this will produce a file gmon.out which can be analyzed with:

gprof --demangle=gnat obj/troodond gmon.out

Generate Ada spec for glext.h with:

g++ -c -fdump-ada-spec -DGL_GLEXT_PROTOTYPES /usr/include/GL/gl.h

To watch for X resource leaks, use:

xrestop

To get info about GLX

glxinfo

To get info about the X Server, supported modes, etc.

xdpyinfo
xdpyinfo -queryExt

Necessary Developer Libs

This will depend on your distribution, Ubuntu uses these package names:

  • libfontconfig1-dev
  • libfreetype6-dev
  • libglx-dev
  • libgl-dev
  • libgl1-mesa-dev
  • libx11-dev
  • libx11-xcb-dev
  • libxcb-composite0-dev
  • libxcb-ewmh-dev
  • libxcb-damage0-dev
  • libxcb-glx0-dev
  • libxcb-randr0-dev
  • libxcb-render0-dev
  • libxcb-shape0-dev
  • libxcb-xfixes0-dev
  • libxcb-xinerama0-dev
  • libxcb1-dev
  • x11proto-dev
  • x11proto-core-dev

TODOs

  • Stop pinging XServer for window geometry every time we render. Need to keep geometry locally in the scene graph/create a window structure.
  • Edit includes to use sane Ada Interface types like Unsigned_8, etc.
  • Use Fontconfig to identify fonts, use normal font strings w/ fallbacks.
  • sprinkle glGetError all over the place.
  • Optimize font rendering with texture atlas
  • Make frame close when underlying window closes
  • Usable buttons and widgets
  • [DONE] Add ability to make whole window transparent (i.e. when dragging, or just for eye candy)
  • Add drop shadows/glow to window edges
  • Rendering optimization

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A compositing X11 window manager and desktop environment

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