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Source Code for Unity Plugin for Edgegap Integration - v2

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edgegap-unity-plugin

Source Code for Unity Plugin for Edgegap Integration More information can be found on Edgegap Documentation

v2

This fork introduces a full-stack set of improvements for the Edgegap Manager, including UI and more-scalable backend for API calls:

Edgegap Settings Manager

The following files/dirs are most relevant to the v2 changes:

  1. EdgegapWindowV2.cs
  2. Assets/Edgegap/Editor/Api/

Not Yet Implemented:

  1. Manage existing apps

Installing the package

From Unity store

You can add to your Assets the latest published version from the Unity Asset Store and import it with the Package Manager under Window > Package Manager then selecting My Assets as the source.

From Source

  1. Git clone this project https://github.com/edgegap/edgegap-unity-plugin

    git clone https://github.com/edgegap/edgegap-unity-plugin

  2. Open the project with Unity Hub

  3. Export the package under Assets > Export Package... and remove the default scene from the selection.

  4. Save the .unitypackage

  5. In your Unity Editor, go to Assets > Import Package > Custom Package... and navigate to the .unitypackage file.

  6. You will see a window with the various files that are about to be imported into your project. Everything under Edgegap is related to our server management tool, and under Plugins is the dll file for Newtonsoft.Json.

    If you already have this plugin installed in your project, or if your Unity version is above 2019.4, you should not import the Plugins folder to avoid duplicates and conflicts in your project files.

    If your Unity version is 2019.4 and you don't already have Newtonsoft.Json in your project, keep the Plugins folder selected.

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