Releases: embeddedt/ArchaicFix
Releases · embeddedt/ArchaicFix
0.7.2
0.7.1
- Added mixin to fix NPE from Waystones
- Made grass hit fix configurable
- Reverted fix for Intel graphics issue added in 0.7.0, because it broke Botania's lexicon rendering. CoreTweaks has a better implementation of the fix.
0.7.0
This release fixes a rare bug which caused tile entity data to be lost, and removes the occlusion culling & threaded updates modules, as they have been superseded by newer mods. Alternatives are listed below.
- FalseTweaks has a forked and improved version of the ArchaicFix occlusion culling system.
- Angelica is a GTNH-led backport of Sodium.
0.6.2
Fix late mixins not checking what side to load on
0.6.1
Include GG Util URL in the exception Fixes #101
0.5.0
0.4.1
Ensure Food Plus mixin is only applied when config is enabled
v0.4.0
Remove lazy chunk loading
0.3.5
Fix optimizeEntityTicking * allow entity despawns * don't optimize any ticking on client
0.3.4
- Backported memory bar on splash screen
- Fixed occlusion tweak calculating camera position incorrectly when in third person mode
- Fixed Vampirism crashing on startup
- Made chunk builder thread count configurable
- Removed
improveRenderSortingOrder