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Add method for loading a color layer from a textured mesh #1

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merged 1 commit into from
Nov 17, 2023

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@Jaeyoung-Lim Jaeyoung-Lim commented Nov 15, 2023

Problem Description
This PR was originally proposed in ANYbotics#374, but being backported to this fork due to the upstream PR not being reviewed

When loading a gridmap from a polygon mesh, only the geometry was being read on the grid map.

This commit extends the gird map pcl coverter for loading a color layer from a textured mesh

This is useful when loading colored pointclouds or reconstructions on the grid map for visualization purposes

Testing
A mesh can be read and added with a color layer with the two sequences

  grid_map::GridMapPclConverter::addLayerFromPolygonMesh(mesh, "elevation", grid_map_);
  grid_map::GridMapPclConverter::addColorLayerFromPolygonMesh(mesh, "color", grid_map_);

gridmap-mesh

This commit extends the gird map pcl coverter for loading a color layer from a textured mesh
@Jaeyoung-Lim Jaeyoung-Lim merged commit 43cb510 into master Nov 17, 2023
@Jaeyoung-Lim Jaeyoung-Lim deleted the pr-colored-mesh-upstream branch November 17, 2023 14:19
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