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Fix infinite update loop that happens when an unmemoized value is passed to useDeferredValue #24247

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merged 2 commits into from Apr 11, 2022

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acdlite
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@acdlite acdlite commented Apr 1, 2022

The current implementation of useDeferredValue will spawn a new render any time the input value is different from the previous one. So if you pass an unmemoized value (like an inline object), it will never stop spawning new renders.

The fix is to only defer during an urgent render. If we're already inside a transition, retry, offscreen, or other non-urgent render, then we can use the latest value.

@facebook-github-bot facebook-github-bot added CLA Signed React Core Team Opened by a member of the React Core Team labels Apr 1, 2022
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acdlite commented Apr 1, 2022

@bvaughn Do you have advice on what to do about react-debug-hooks? The internal hook layout has changed; there's only one internal hook object instead of two. Do I need to add a version check?

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sizebot commented Apr 1, 2022

Comparing: 0568c0f...e4fd270

Critical size changes

Includes critical production bundles, as well as any change greater than 2%:

Name +/- Base Current +/- gzip Base gzip Current gzip
oss-stable/react-dom/cjs/react-dom.production.min.js = 131.28 kB 131.21 kB +0.08% 41.94 kB 41.98 kB
oss-experimental/react-dom/cjs/react-dom.production.min.js = 136.55 kB 136.47 kB +0.10% 43.53 kB 43.57 kB
facebook-www/ReactDOM-prod.classic.js = 435.21 kB 434.63 kB +0.01% 79.86 kB 79.87 kB
facebook-www/ReactDOM-prod.modern.js = 420.20 kB 419.63 kB = 77.49 kB 77.50 kB
facebook-www/ReactDOMForked-prod.classic.js = 435.21 kB 434.63 kB +0.01% 79.86 kB 79.87 kB

Significant size changes

Includes any change greater than 0.2%:

Expand to show
Name +/- Base Current +/- gzip Base gzip Current gzip
react-native/implementations/ReactNativeRenderer-profiling.fb.js = 321.42 kB 320.76 kB +0.02% 57.40 kB 57.42 kB
facebook-www/ReactART-prod.classic.js = 279.43 kB 278.86 kB +0.04% 49.52 kB 49.54 kB
react-native/implementations/ReactFabric-profiling.fb.js = 319.26 kB 318.61 kB +0.04% 57.08 kB 57.11 kB
facebook-www/ReactART-prod.modern.js = 268.65 kB 268.08 kB +0.04% 47.73 kB 47.76 kB
react-native/implementations/ReactNativeRenderer-profiling.js = 305.32 kB 304.66 kB = 54.70 kB 54.69 kB
facebook-react-native/react-test-renderer/cjs/ReactTestRenderer-profiling.js = 264.94 kB 264.36 kB +0.03% 47.88 kB 47.89 kB
react-native/implementations/ReactFabric-profiling.js = 298.54 kB 297.88 kB = 53.66 kB 53.66 kB
react-native/implementations/ReactNativeRenderer-prod.fb.js = 294.45 kB 293.80 kB = 53.26 kB 53.19 kB
react-native/implementations/ReactFabric-prod.fb.js = 292.34 kB 291.68 kB = 52.86 kB 52.85 kB
react-native/implementations/ReactNativeRenderer-prod.js = 286.32 kB 285.66 kB = 51.56 kB 51.56 kB
facebook-react-native/react-test-renderer/cjs/ReactTestRenderer-prod.js = 250.15 kB 249.58 kB = 45.56 kB 45.56 kB
react-native/implementations/ReactFabric-prod.js = 279.59 kB 278.93 kB = 50.44 kB 50.43 kB

Generated by 🚫 dangerJS against e4fd270

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bvaughn commented Apr 1, 2022

Do I need to add a version check?

Either that– or react-debug-tools just needs to make a breaking change (only support React 18.0.1+) and DevTools needs to import two versions of react-debug-tools (and switch based on version). This would align with what you, @lunaruan, and I talked about the other afternoon.

I guess this is one of those unavoidable downside of our hooks-as-a-flat-list architecture. 😄

Speaking of which, I wonder if there wouldn't be something clever we could do to the hooks structure to make packages like react-debug-tools a little more future proof to changes like this. (Like an auto-incremented ID attribute that could "batch" related primitive hooks.)

[
  // Only 1 hook with the batch ID signifies a simple hook e.g. useState, useReducer
  {
    batchID: 1,
    memoizedState: null,
    // ...
  },

  // 2 hooks sharing a batchID signifies a composite hook like useDeferredValue
  {
    batchID: 2,
    memoizedState: null,
    // ...
  },
  {
    batchID: 2,
    memoizedState: null,
    // ...
  }
]

React itself doesn't need this info of course, so maybe adding it purely in the service of developer tooling isn't desirable, but it would enable react-debug-tools to work without having to hard-code the number of inner hooks for composite hooks like deferred value.

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acdlite commented Apr 1, 2022

Like an auto-incremented ID attribute that could "batch" related primitive hooks.

We could definitely do something like that in dev/profiling at least, not sure if it's worth it for prod

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bvaughn commented Apr 1, 2022

Like an auto-incremented ID attribute that could "batch" related primitive hooks.

We could definitely do something like that in dev/profiling at least, not if it's worth it for prod

Right, that makes sense. Unfortunately it wouldn't be that helpful if we didn't also do it for production because react-debug-tools is needed for component inspection in DevTools. (It's how we detect the hooks tree and show "custom hooks").

@acdlite
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acdlite commented Apr 1, 2022

What if React Debug Tools rendered each of built-in hooks by itself (just once during start up, perhaps, or the first time lazily) and counted how many internal hooks it produces?

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Seems kind of ok for DevTools to only support uDV in 18.0.1+. Given that it was only in one stable release.

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bvaughn commented Apr 1, 2022

What if React Debug Tools rendered each of built-in hooks by itself (just once during start up, perhaps, or the first time lazily) and counted how many internal hooks it produces?

That's an interesting idea.

Seems kind of ok for DevTools to only support uDV in 18.0.1+. Given that it was only in one stable release.

Probably okay in this specific case, but it seems likely to come up again with uSES or other composite hooks.

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bvaughn commented Apr 1, 2022

What if React Debug Tools rendered each of built-in hooks by itself (just once during start up, perhaps, or the first time lazily) and counted how many internal hooks it produces?

That's an interesting idea.

I think this still might not work though, as React Debug Tools needs to know which internal hook stores the canonical value that should be returned to the component (to avoid the component trying to access an invalid property or something).

For example, useSyncEternalStore happens to currently store its "value" in the first internal hook.

I think this happens to be the case for most "composite" hooks at the moment (e.g. useDeferredValue) but what about a hook like useTransition? I guess we could just return a hard-coded false and no-op function in this case. Maybe relying on the value always being stored in the first composed hook for the "composite" cases would be okay but it feels fragile.

if (workInProgressRootSpawnedLane === NoLane) {
workInProgressRootSpawnedLane = claimNextTransitionLane();
}
return workInProgressRootSpawnedLane;
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Do they need to be the same one? Is that even desirable?

It’s unfortunate that we need another thread-local field. It’s getting to be a lot.

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Yeah maybe not, I think I thought maybe they should be batched together because in the previous implementation they were, but I think all that's important is that they don't cause a waterfall which the new implementation already accounts for

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Changed it to grab a new one each time

The current implementation of useDeferredValue will spawn a new
render any time the input value is different from the previous one. So
if you pass an unmemoized value (like an inline object), it will never
stop spawning new renders.

The fix is to only defer during an urgent render. If we're already
inside a transition, retry, offscreen, or other non-urgen render, then
we can use the latest value.
DevTools' timeline profiler warns if an update inside a layout effect
results in an expensive re-render. However, it misattributes renders
that are spawned from a sync render at lower priority. This affects the
new implementation of useDeferredValue but it would also apply to things
like Offscreen.

It's not obvious to me how to fix this given how DevTools models the
idea of a "nested update" so I'm disabling the warning for now to
unblock the bugfix for useDeferredValue.
@acdlite acdlite merged commit f993ffc into facebook:main Apr 11, 2022
rickhanlonii pushed a commit that referenced this pull request Apr 13, 2022
…sed to useDeferredValue (#24247)

* Fix infinite loop if unmemoized val passed to uDV

The current implementation of useDeferredValue will spawn a new
render any time the input value is different from the previous one. So
if you pass an unmemoized value (like an inline object), it will never
stop spawning new renders.

The fix is to only defer during an urgent render. If we're already
inside a transition, retry, offscreen, or other non-urgen render, then
we can use the latest value.

* Temporarily disable "long nested update" warning

DevTools' timeline profiler warns if an update inside a layout effect
results in an expensive re-render. However, it misattributes renders
that are spawned from a sync render at lower priority. This affects the
new implementation of useDeferredValue but it would also apply to things
like Offscreen.

It's not obvious to me how to fix this given how DevTools models the
idea of a "nested update" so I'm disabling the warning for now to
unblock the bugfix for useDeferredValue.
rickhanlonii pushed a commit that referenced this pull request Apr 14, 2022
…sed to useDeferredValue (#24247)

* Fix infinite loop if unmemoized val passed to uDV

The current implementation of useDeferredValue will spawn a new
render any time the input value is different from the previous one. So
if you pass an unmemoized value (like an inline object), it will never
stop spawning new renders.

The fix is to only defer during an urgent render. If we're already
inside a transition, retry, offscreen, or other non-urgen render, then
we can use the latest value.

* Temporarily disable "long nested update" warning

DevTools' timeline profiler warns if an update inside a layout effect
results in an expensive re-render. However, it misattributes renders
that are spawned from a sync render at lower priority. This affects the
new implementation of useDeferredValue but it would also apply to things
like Offscreen.

It's not obvious to me how to fix this given how DevTools models the
idea of a "nested update" so I'm disabling the warning for now to
unblock the bugfix for useDeferredValue.
zhengjitf pushed a commit to zhengjitf/react that referenced this pull request Apr 15, 2022
…sed to useDeferredValue (facebook#24247)

* Fix infinite loop if unmemoized val passed to uDV

The current implementation of useDeferredValue will spawn a new
render any time the input value is different from the previous one. So
if you pass an unmemoized value (like an inline object), it will never
stop spawning new renders.

The fix is to only defer during an urgent render. If we're already
inside a transition, retry, offscreen, or other non-urgen render, then
we can use the latest value.

* Temporarily disable "long nested update" warning

DevTools' timeline profiler warns if an update inside a layout effect
results in an expensive re-render. However, it misattributes renders
that are spawned from a sync render at lower priority. This affects the
new implementation of useDeferredValue but it would also apply to things
like Offscreen.

It's not obvious to me how to fix this given how DevTools models the
idea of a "nested update" so I'm disabling the warning for now to
unblock the bugfix for useDeferredValue.
rickhanlonii pushed a commit that referenced this pull request Apr 19, 2022
…sed to useDeferredValue (#24247)

* Fix infinite loop if unmemoized val passed to uDV

The current implementation of useDeferredValue will spawn a new
render any time the input value is different from the previous one. So
if you pass an unmemoized value (like an inline object), it will never
stop spawning new renders.

The fix is to only defer during an urgent render. If we're already
inside a transition, retry, offscreen, or other non-urgen render, then
we can use the latest value.

* Temporarily disable "long nested update" warning

DevTools' timeline profiler warns if an update inside a layout effect
results in an expensive re-render. However, it misattributes renders
that are spawned from a sync render at lower priority. This affects the
new implementation of useDeferredValue but it would also apply to things
like Offscreen.

It's not obvious to me how to fix this given how DevTools models the
idea of a "nested update" so I'm disabling the warning for now to
unblock the bugfix for useDeferredValue.
rickhanlonii added a commit that referenced this pull request Apr 20, 2022
…e is passed to useDeferredValue (#24247)"

This reverts commit f993ffc.
facebook-github-bot pushed a commit to facebook/react-native that referenced this pull request Apr 26, 2022
Summary:
This sync includes the following changes:
- **[bd4784c8f](facebook/react@bd4784c8f )**: Revert #24236 (Don't recreate the same fallback on the client if hydrating suspends) ([#24434](facebook/react#24434)) //<dan>//
- **[6d3b6d0f4](facebook/react@6d3b6d0f4 )**: forwardRef et al shouldn't affect if props reused ([#24421](facebook/react#24421)) //<Andrew Clark>//
- **[bd0813766](facebook/react@bd0813766 )**: Fix: useDeferredValue should reuse previous value ([#24413](facebook/react#24413)) //<Andrew Clark>//
- **[9ae80d6a2](facebook/react@9ae80d6a2 )**: Suppress hydration warnings when a preceding sibling suspends ([#24404](facebook/react#24404)) //<Josh Story>//
- **[0dc4e6663](facebook/react@0dc4e6663 )**: Land enableClientRenderFallbackOnHydrationMismatch ([#24410](facebook/react#24410)) //<Andrew Clark>//
- **[354772952](facebook/react@354772952 )**: Land enableSelectiveHydration flag ([#24406](facebook/react#24406)) //<Andrew Clark>//
- **[392808a1f](facebook/react@392808a1f )**: Land enableClientRenderFallbackOnTextMismatch flag ([#24405](facebook/react#24405)) //<Andrew Clark>//
- **[1e748b452](facebook/react@1e748b452 )**: Land enableLazyElements flag ([#24407](facebook/react#24407)) //<Andrew Clark>//
- **[4175f0593](facebook/react@4175f0593 )**: Temporarily feature flag numeric fallback for symbols ([#24401](facebook/react#24401)) //<Ricky>//
- **[a6d53f346](facebook/react@a6d53f346 )**: Revert "Clean up Selective Hydration / Event Replay flag ([#24156](facebook/react#24156))" ([#24402](facebook/react#24402)) //<Ricky>//
- **[ab9cdd34f](facebook/react@ab9cdd34f )**: Bugfix: In legacy mode, call suspended tree's unmount effects when it is deleted ([#24400](facebook/react#24400)) //<Andrew Clark>//
- **[168da8d55](facebook/react@168da8d55 )**: Fix typo that happened during rebasing //<Andrew Clark>//
- **[8bc527a4c](facebook/react@8bc527a4c )**: Bugfix: Fix race condition between interleaved and non-interleaved updates ([#24353](facebook/react#24353)) //<Andrew Clark>//
- **[f7cf077cc](facebook/react@f7cf077cc )**: [Transition Tracing] Add Offscreen Queue ([#24341](facebook/react#24341)) //<Luna Ruan>//
- **[4fc394bbe](facebook/react@4fc394bbe )**: Fix suspense fallback throttling ([#24253](facebook/react#24253)) //<sunderls>//
- **[80170a068](facebook/react@80170a068 )**: Match bundle.name and match upper case entry points ([#24346](facebook/react#24346)) //<Sebastian Markbåge>//
- **[fea6f8da6](facebook/react@fea6f8da6 )**: [Transition Tracing] Add transition to OffscreenState and pendingSuspenseBoundaries to RootState ([#24340](facebook/react#24340)) //<Luna Ruan>//
- **[8e2f9b086](facebook/react@8e2f9b086 )**: move passive flag ([#24339](facebook/react#24339)) //<Luna Ruan>//
- **[55a21ef7e](facebook/react@55a21ef7e )**: fix pushTransition for transition tracing ([#24338](facebook/react#24338)) //<Luna Ruan>//
- **[069d23bb7](facebook/react@069d23bb7 )**:  [eslint-plugin-exhaustive-deps] Fix exhaustive deps check for unstable vars ([#24343](facebook/react#24343)) //<Afzal Sayed>//
- **[4997515b9](facebook/react@4997515b9 )**: Point useSubscription to useSyncExternalStore shim ([#24289](facebook/react#24289)) //<dan>//
- **[01e2bff1d](facebook/react@01e2bff1d )**: Remove unnecessary check ([#24332](facebook/react#24332)) //<zhoulixiang>//
- **[d9a0f9e20](facebook/react@d9a0f9e20 )**: Delete create-subscription folder ([#24288](facebook/react#24288)) //<dan>//
- **[f993ffc51](facebook/react@f993ffc51 )**: Fix infinite update loop that happens when an unmemoized value is passed to useDeferredValue ([#24247](facebook/react#24247)) //<Andrew Clark>//
- **[fa5800226](facebook/react@fa5800226 )**: [Fizz] Pipeable Stream Perf ([#24291](facebook/react#24291)) //<Josh Story>//
- **[0568c0f8c](facebook/react@0568c0f8c )**: Replace zero with NoLanes for consistency in FiberLane ([#24327](facebook/react#24327)) //<Leo>//
- **[e0160d50c](facebook/react@e0160d50c )**: add transition tracing transitions stack ([#24321](facebook/react#24321)) //<Luna Ruan>//
- **[b0f13e5d3](facebook/react@b0f13e5d3 )**: add pendingPassiveTransitions ([#24320](facebook/react#24320)) //<Luna Ruan>//

Changelog:
[General][Changed] - React Native sync for revisions 60e63b9...bd4784c

jest_e2e[run_all_tests]

Reviewed By: kacieb

Differential Revision: D35899012

fbshipit-source-id: 86a885e336fca9f0efa80cd2b8ca040f2cb53853
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