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Chess-Force-Data-Set

Data set created and used for the project on https://github.com/fenilgmehta/Chess-Force

Download instructions

  • The PGN file have been taken from the following websites:

  • One may either download files from 03_csv_score_data or 03_csv_score_data_compressed. The only difference is that 03_csv_score_data contains raw CSV files, whereas 03_csv_score_data_compressed contain the same files in compressed ZIP format.

  • File/Folder Size
    03_csv_score_data 1.68 GB
    03_csv_score_data_compressed 0.6 GB
  • PGN source Game count
    KingBase2019-pgn/KingBase2019-A00-A39.pgn 58968
    KingBase2019-pgn/KingBase2019-A40-A79.pgn 35706
    KingBase2019-pgn/KingBase2019-A80-A99.pgn 7020
    KingBase2019-pgn/KingBase2019-B00-B19.pgn 38419
    KingBase2019-pgn/KingBase2019-B20-B49.pgn 44497
    KingBase2019-pgn/KingBase2019-B50-B99.pgn 29985
    KingBase2019-pgn/KingBase2019-C00-C19.pgn 23555
    KingBase2019-pgn/KingBase2019-C20-C59.pgn 25927
    KingBase2019-pgn/KingBase2019-C60-C99.pgn 20437
    KingBase2019-pgn/KingBase2019-D00-D29.pgn 31801
    KingBase2019-pgn/KingBase2019-D30-D69.pgn 25397
    KingBase2019-pgn/KingBase2019-D70-D99.pgn 19695
    KingBase2019-pgn/KingBase2019-E00-E19.pgn 24082
    KingBase2019-pgn/KingBase2019-E20-E59.pgn 12034
    KingBase2019-pgn/KingBase2019-E60-E99.pgn 22579
    Kaufman games 25

    ∴ Total chess games = 420127

Dataset info

  • Stockfish 10 was used for the score generation

  • Stockfish 10 configuration:

    • Max CPU cores/threads = 1
    • Max Hash table size = 16 MB
    • Max search depth = 20
    • Max thinking time = 1 second(for KingBase), 2 seconds(for Kaufman)
  • The output of Stockfish 10 is normalized using the method described in the paper Predicting Chess Moves with Multilayer Perceptron and Limited Lookahead under the section III Methodology - A. Dataset, centipawn score generation and normalization, and board representation, and then it is divided by 𝑚𝑎𝑥_𝑠𝑐𝑜𝑟𝑒 so that the score is between -1 and 1.

    • Formula used if it is a checkmate 𝑐𝑝 = 𝑚𝑎𝑥_𝑠𝑐𝑜𝑟𝑒 − 𝑚𝑎𝑡𝑒_𝑠𝑡𝑒𝑝𝑠 ∗ 𝑚𝑖𝑛_𝑑𝑖𝑓 ∗ 𝑠𝑖𝑔𝑛
      • 𝑐𝑝 = centi-pawn score
      • 𝑚𝑎𝑥_𝑠𝑐𝑜𝑟𝑒 = 10,000
      • 𝑚𝑎𝑡𝑒_𝑠𝑡𝑒𝑝𝑠 = it’s the absolute value of the number of steps in which one of the sides can be checkmated
      • 𝑚𝑖𝑛_𝑑𝑖𝑓 = 50
      • 𝑠𝑖𝑔𝑛 = +1 if black is getting checkmated, -1, if white is getting checkmated
    • If it is not a checkmate, then the score is directly used and divided by 𝑚𝑎𝑥_𝑠𝑐𝑜𝑟𝑒.
  • The CSV files are in the following format:

    • First line is fen_board,cp_score

    • All line after that are: FEN notation of the chess boards,centipawn-score

    • The first few lines of 03_csv_score_data/z__r_A00-A39__aa.csv are:

      fen_board cp_score
      2r5/p3prb1/6kp/1PNp2p1/P2P4/6PP/1B2RPK1/8 b - - 0 33 -0.0187
      5r1k/pQ4pp/3p2b1/8/2P3q1/1PN3P1/P5BP/4R2K w - - 1 31 0.0824
      rnbq1rk1/ppp1bppp/4pn2/3p4/8/3P1NP1/PPPNPPBP/R1BQ1RK1 b - - 2 6 -0.0059
      rnbq1rk1/ppp1npbp/6p1/4p3/1PPp4/3P1NP1/P2NPPBP/R1BQ1RK1 b - - 2 8 0.0029
      8/8/1B4k1/6p1/5p1p/8/8/6K1 b - - 2 74 -0.0825

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