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Bugfix #948: support focus traversal in dialogs #1318

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merged 8 commits into from Sep 22, 2020

Commits on Sep 16, 2020

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Commits on Sep 18, 2020

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  2. inject current overlay focus manager into glCanvas.overlayChanged, too

    This makes `overlayChanged` robust against concurrent changes to the overlay stack.
    The locking, that was introduced into the stack earlier, already ensured
    `focusMgr != prevFocusMgr` but using explicit values from the caller is
    a more elegant approach which does not rely on caller’s lock.
    toaster committed Sep 18, 2020
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Commits on Sep 22, 2020

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