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About

gameidea aims to provide free resources to anyone for their game development work. It includes tutorials, discussions, assets & so on. The main focus is to discuss shaders, algorithms & techniques used in game development. However, it is not strictly confined to video games.

Team

I am Mujtaba & I solely manage game idea. I study software engineering at COMSATS & the website was created as part of my digital marketing course. However, I decided to keep the website even after the semester ends & to work on it.

Contact

On github, you can create an issue under this repository in order to contact me.

Support

Consider supporting on patreon: Become a member!

Other methods to support include: linking to gameidea.org, telling others about it, sharing the work, using the work, giving new ideas and so on. I am really happy that you are considering supporting me in some way. Thank you soo much!!

Popular repositories

  1. hydraulic-erosion hydraulic-erosion Public

    Hydraulic erosion simulation on 3d terrain.

    Python 1

  2. 3d-ocean-shader 3d-ocean-shader Public

    ocean shader gerstner waves code for godot 3d

  3. 3d-grass-shader 3d-grass-shader Public

    Interactive grass shader code

  4. .github .github Public

  5. a-star-algorithm a-star-algorithm Public

    a* algorithm implementation in python for my a star path finding post

    Python

  6. 3d-airplane-physics 3d-airplane-physics Public

    aerodynamics for 3d video game post

Repositories

Showing 10 of 18 repositories

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