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This document gathers my findings about gcc c++ name mangling.

It is to be considered as supplementaty materials to the Itanium C++ ABI's mangling section, especially it explores what accounts as a symbol to be substituted in the case of regular functions, templates and abbreviations.

Mangling basics

Global variable declaration

As in C name mangling, it is just the name of the variable.

eg. int bar; is mangled as bar.

eg. void(*baz)(int); is mangled as baz.

Const or nested variable declaration

eg. int* const bar; is mangled as _ZL3bar

  • _Z preambule starts the mangled name.
  • L indicates the variable is const
    • Only applies to types with indirections (pointer / reference) since const <value_type> is mangled as <value_type>
  • 3bar variable name, length encoded.

eg. void(* const baz)(int) = nullptr; is mangled as _ZL3baz

  • _Z preambule starts the mangled name.
  • L indicates the variable is const
  • 3baz variable name, length encoded.

eg. namespace a { int bar; } is mangled as _ZN1a3barE

  • _Z preambule starts the mangled name.
  • N1a3barE encoded symbol. It is enclosed in N..E because the symbol is within a scope
    • 1a namespace name, length encoded.
    • 3bar variable name, length encoded.

Note: the std namespace is special. It is abbreviated St and remove the need for N..E enclosing.

eg. namespace std { int bar; } is mangled as _ZSt3bar

Function declaration

 _Z <declaration> (<parameter>+ | v )

<parameter> is defined as ([PR]K?)*(<basic_type>|<function>|<user_type>) with:

  • P for pointer
  • R for reference
  • K for const
  • <basic_type> for one of C++ basic types
  • <function> are encoded between F..E, return type of the function is encoded before parameters
  • <user_type> are encoded between N..E when nested (TODO add definition) and describe the whole hierarchy of types.

eg. void foo() is mangled as _Z3foov

  • _Z preambule is always here.
  • 3foo function name, length encoded.
  • v no parameter is encoded as a single void parameter.

Note: the return type is not encoded here (although there are cases where it is encoded: function pointers and funtion template instances)

Function template instance declaration

 _Z <declaration> I<template_parameter>+E <template_return_type> (<parameter>+ | v )

eg.

template <typename A> void foo(A);
template <> void foo(int) {}

is mangled _Z3fooIiEvT_:

  • _Z preambule is always here, it starts the mangled name, for OSX it would be __Z.
  • 3foo function name, length encoded.
  • IiE template parameter int is enclosed in I..E
  • v the return type void.
  • T_ reference to the first template parameter. Second would be T0_, third T1_, fourth T2_, etc ...

Declaration and user defined type encoding

Declaration and user defined types are encoded with their scope

namespace a {
    struct S {
        void foo();
        void const_foo() const;
    };
}
  • foo is mangled _ZN1a1S3fooEv:
    • N1a1S3fooE: a::S::foo, foo is nested since it's within S and a so it is enclosed in N..E
      • 1a
      • 1S
      • 3foo
    • v: because there is no parameters (encoded as a single void parameter).
  • const_foo is mangled _ZNK1a1S9const_fooEv:
    • NK1a1S9const_fooE: a::S::foo, foo is nested since it's within S and a so it is enclosed in N..E
      • K because type S is const in the context of foo
      • 1a
      • 1S
      • 9const_foo

Substitutions

To save space a compression scheme is used where symbols that appears multiple times are then substituted by an item from the sequence : S_, S0_, S1_, S2_, etc ...

The main added value of this document is to identify what is to be counted as a substitution.

eg.

void foo(void*, void*)

foo would be encoded as _Z3fooPvS_. To be decomposed as

  • _Z
  • 3foo
  • Pv stands for "pointer to void". Since it's not a basic type it's accounted as a symbol.
  • S_ refers to the first symbol encoded, here Pv.

Note: foo is a declaration, not a type and so it doesn't account as a substituable symbol.

Abbreviations

Some symbols are recognized as special and are never substituted

St = ::std::
Sa = ::std::allocator
Sb = ::std::basic_string
Ss = ::std::basic_string<char, ::std::char_traits<char>, ::std::allocator<char> >
Si = ::std::basic_istream<char, ::std::char_traits<char> >
So = ::std::basic_ostream<char, ::std::char_traits<char> >
Sd = ::std::basic_iostream<char, ::std::char_traits<char> >

More on substitutions in function parameters

Function parameters are either basic types, user defined types or indirections to basic or user defined types.

  • Basic types are encoded using a single letter. See Itanium C++ ABI's types mangling. Basic types are never substituable.

    • eg. void foo(int) is encoded _Z3fooi
  • No parameter is seen by the compiler as a single void parameter.

    • eg. void foo() is seen as void foo(void) and encoded _Z3foov
  • Parameters are encoded one after the other.

    • eg. void foo(char, int, short) is encoded _Z3foocis. None of char, int or short are substituable.

  • Indirections (pointer/reference) and type qualifiers are prepended to the type. Each indirection / type qualifier accounts for a new symbol.
    • eg. void foo(int) is encoded _Z3fooi.
      • No substitution.
    • eg. void foo(const int) is encoded _Z3fooi.
      • No substitution.
    • eg. void foo(const int*) is encoded _Z3fooPKi
      • Ki becomes S_
      • PKi becomes S0_
    • eg. void foo(const int&) is encoded _Z3fooRKi
      • Ki becomes S_
      • RKi becomes S0_
    • eg. void foo(const int* const*) is encoded _Z3fooPKPKi
      • Ki becomes S_
      • PKi becomes S0_
      • KPKi becomes S1_
      • PKPKi becomes S2_
    • eg. void foo(int*&) is encoded _Z3fooRPi
      • Pi becomes S_
      • RPi becomes S0_

Note: const int alone is encoded as int, more generally constness of the type is not part of the signature (but constness of indirect types are).


  • Functions are encoded between F..E and prepended with P for function pointer (R for function reference), return type of the function is encoded.
    • eg. void foo(void(*)(int)) is encoded _Z3fooPFviE
      • FviE becomes S_
      • PFviE becomes S0_
      • eg. void foo(void*(*)(void*),void*(*)(const void*),const void*(*)(void*)); is encoded _Z3fooPFPvS_EPFS_PKvEPFS3_S_E with the following substitutions
    _Z3fooPFPvS_EPFS_PKvEPFS3_S_E
S_          ^^                    : Pv          void*
S0_        ^^^^^^                 : FPvS_E      void*()(void*)
S1_       ^^^^^^^                 : PFPvS_E     void*(*)(void*)
S2_                   ^^          : Kv          const void
S3_                  ^^^          : PKv         const void*
S4_               ^^^^^^^         : FS_PKvE     void*()(const void*)
S5_              ^^^^^^^^         : PFS_PKvE    void*(*)(const void*)
S6_                       ^^^^^^^ : FS3_S_E     const void*()(void*)
S7_                      ^^^^^^^^ : PFS3_S_E    const void*(*)(void*)

More on substitutions in scopes

namespace

namespace a {
	struct A{};
	void foo(A) {}
}

foo would be encoded as _ZN1a3fooENS_1AE

  • a::foo is encoded as N1a3fooE
    • It is enclosed by N..E (symbol is nested and not in std)
    • a is encoded 1a
    • foo is encoded 3foo
  • a::A is encoded NS_1AE
    • enclosed in N..E (symbol is nested and not in std)
    • a is encoded S_
    • A is encoded 1A

Note: if namespace is std then it is abbreviated and nested symbol are no more enclosed in N..E

namespace std {
	struct A{};
	void foo(A) {}
}

foo is encoded as _ZSt3fooSt1A

  • std::foo is encoded as St3foo
  • std::A is encoded as St1A

Note: std is not substituted since it is an abbreviation.

struct / classes

struct A {
    struct B{};
    void foo(B);
};

void A::foo(A::B) is encoded _ZN1A3fooENS_1BE

  • N1A3fooE: declaration
    • 1A: A is now as S_
    • 3foo: name (not substituable)
  • NS_1BE: single parameter of type B
    • S_: A
    • 1B: name, B is now S0_

More on substitutions in templates

Template instances account for one substitution.

template<typename T>
struct A {
    void foo(A);
};

template<> void A<int>::foo(A<int>) {}

template<> void A<int>::foo(A<int>) is encoded as _ZN1AIiE3fooES0_

  • N1AIiE3fooE: declaration
    • 1AIiE: is the template instantiation
      • 1A: is now S_
      • IiE: one int template parameter
      • It accounts for a substitution, it is now S0_
    • 3foo: name (not substituable)
  • S0_: refers to A<int>

Templated function parameters are substituted with T[0-9]*_ on first use and then substituted again normally.

struct A {
    template<typename T>
    void foo(T, T);
};

template<> void A::foo<int>(int, int) {}

template<> void A::foo<int>(int, int) is encoded as _ZN1A3fooIiEEvT_S1_

  • N1A3fooIiEE: declaration
    • 1A: is now S_
    • 3foo: name (not substituable)
    • IiE: one int template parameter, is now T_
    • N1A3fooIiEE the full instantiated template is now S0_
  • v: template instance return type
  • T_S1_ function parameters
    • T_: refers to the first template parameter, is now S1_
    • S1_

Templated function parameters are substituted only if the declaration is templated.

template<typename T>
struct A {
    void foo(T, T);
};

template<> void A<int>::foo(int, int) {}

template<> void A<int>::foo(int, int) is encoded as _ZN1AIiE3fooEii

  • N1AIiE3fooE: declaration
    • 1A: is now S_
    • IiE: one int template parameter (basic types are not substituable)
    • 1AIiE3: is now S0_
    • 3foo: name (not substituable)
  • ii: first and second parameter refers to the first template parameter but is not substituted.

struct B {};

template<typename T>
struct A {
    void foo(T, T);
};

template <> void A<B>::foo(B, B) {}

template <> void A<B>::foo(B, B) is encoded as _ZN1AI1BE3fooES0_S0_

  • N1AI1BE3fooE: declaration
    • 1A: is now S_
    • I1BE: one B template parameter is now S0_
    • 1AI1BE: is now S1_
    • 3foo: name (not substituable)
  • S0_S0_: S0_ refers to B.

Function template parameters are substituted.

template<typename A, typename B> A foo(B, A, B);
template<> int foo(char, int, char) {}
template<> int foo(int, int, int) {}

template<> int foo(char, int, char) is encoded as _Z3fooIicET_T0_S0_S1_

  • 3fooIicE: is now S_
  • T_: The return type of the function. int is now S0_
  • T0_: char is now S1_

template<> int foo(int, int, int) is encoded as _Z3fooIiiET_T0_S0_S1_

  • 3fooIiiE: is now S_
  • T_: The return type of the function. int is now S0_
  • T0_: int is now S1_

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Reverse engineering of Linux/OSX gcc C++ name mangling

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