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Mortal Kombat SNES

A C++ Term Project for CS-454( Development of Intelligent Interfaces and Games).

Tutorial for SDL Library

Project Presentation ( In Greek ) Link to Project.

Screenshots

Dependencies

Developed with Visual Studio 2017 (Debug x86 option at visual) You must configure project properties to be linked with libraries in order to run it!

Libraries

These libraries must be connected to the project ( Tutorial Lesson 6 on how to add libraries of SDL to VS Project) VS Libs

And these dll files should be inserted to the MortalCombat project file Project dll.

Media

The Game uses some images and sounds.Here you can find them. Add them named as media inside the Mortal Kombat file of the project.

Game

This Mortal Kombat version is player VS player. There are two characters implemented subzero and the scorpion. Inside the match to start playing you hit space!!

Subzero Input

PUNCH: Z KICK: X BLOCK: C DUCK: S JUMP: W FWD: D BACK: A UPERRCUT: S + Z LOWKICK: S+X LOWBLOCK: S+C DOWNFLIP FWD: S+D DOWNFLIP BACK: S+A UPFLIP FWD: W+D UPFLIP BACK: W+A FREEZE COMBO: S+ (Q+A) COMBINED

Scorpion Input

PUNCH: M KICK: N BLOCK: B DUCK: K JUMP: I FWD: J BACK: L UPERRCUT: K+ M LOWKICK: K+N LOWBLOCK: K+N DOWNFLIP FWD: K+J DOWNFLIP BACK: K+L UPFLIP FWD: I+J UPFLIP BACK: I+L FREEZE COMBO: K+ (L+O) COMBINED

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Mortal Kombat Snes version implemented in C++

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