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Refactor roundrobin to support custom picker (#1707)
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Split round_robin balancer into a base balancer (which manages SubConn and connectivity states), and a round_robin picker.
A custom picker with other picking algorithms can be provided to build custom balancers.
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menghanl committed Dec 5, 2017
1 parent 4308342 commit bf35f1b
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209 changes: 209 additions & 0 deletions balancer/base/balancer.go
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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/

package base

import (
"golang.org/x/net/context"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/grpclog"
"google.golang.org/grpc/resolver"
)

type baseBuilder struct {
name string
pickerBuilder PickerBuilder
}

func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
return &baseBalancer{
cc: cc,
pickerBuilder: bb.pickerBuilder,

subConns: make(map[resolver.Address]balancer.SubConn),
scStates: make(map[balancer.SubConn]connectivity.State),
csEvltr: &connectivityStateEvaluator{},
// Initialize picker to a picker that always return
// ErrNoSubConnAvailable, because when state of a SubConn changes, we
// may call UpdateBalancerState with this picker.
picker: NewErrPicker(balancer.ErrNoSubConnAvailable),
}
}

func (bb *baseBuilder) Name() string {
return bb.name
}

type baseBalancer struct {
cc balancer.ClientConn
pickerBuilder PickerBuilder

csEvltr *connectivityStateEvaluator
state connectivity.State

subConns map[resolver.Address]balancer.SubConn
scStates map[balancer.SubConn]connectivity.State
picker balancer.Picker
}

func (b *baseBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
if err != nil {
grpclog.Infof("base.baseBalancer: HandleResolvedAddrs called with error %v", err)
return
}
grpclog.Infoln("base.baseBalancer: got new resolved addresses: ", addrs)
// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
addrsSet := make(map[resolver.Address]struct{})
for _, a := range addrs {
addrsSet[a] = struct{}{}
if _, ok := b.subConns[a]; !ok {
// a is a new address (not existing in b.subConns).
sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{})
if err != nil {
grpclog.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
continue
}
b.subConns[a] = sc
b.scStates[sc] = connectivity.Idle
sc.Connect()
}
}
for a, sc := range b.subConns {
// a was removed by resolver.
if _, ok := addrsSet[a]; !ok {
b.cc.RemoveSubConn(sc)
delete(b.subConns, a)
// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
// The entry will be deleted in HandleSubConnStateChange.
}
}
}

// regeneratePicker takes a snapshot of the balancer, and generates a picker
// from it. The picker is
// - errPicker with ErrTransientFailure if the balancer is in TransientFailure,
// - built by the pickerBuilder with all READY SubConns otherwise.
func (b *baseBalancer) regeneratePicker() {
if b.state == connectivity.TransientFailure {
b.picker = NewErrPicker(balancer.ErrTransientFailure)
return
}
readySCs := make(map[resolver.Address]balancer.SubConn)

// Filter out all ready SCs from full subConn map.
for addr, sc := range b.subConns {
if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
readySCs[addr] = sc
}
}
b.picker = b.pickerBuilder.Build(readySCs)
}

func (b *baseBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
grpclog.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
oldS, ok := b.scStates[sc]
if !ok {
grpclog.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
return
}
b.scStates[sc] = s
switch s {
case connectivity.Idle:
sc.Connect()
case connectivity.Shutdown:
// When an address was removed by resolver, b called RemoveSubConn but
// kept the sc's state in scStates. Remove state for this sc here.
delete(b.scStates, sc)
}

oldAggrState := b.state
b.state = b.csEvltr.recordTransition(oldS, s)

// Regenerate picker when one of the following happens:
// - this sc became ready from not-ready
// - this sc became not-ready from ready
// - the aggregated state of balancer became TransientFailure from non-TransientFailure
// - the aggregated state of balancer became non-TransientFailure from TransientFailure
if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
(b.state == connectivity.TransientFailure) != (oldAggrState == connectivity.TransientFailure) {
b.regeneratePicker()
}

b.cc.UpdateBalancerState(b.state, b.picker)
return
}

// Close is a nop because base balancer doesn't have internal state to clean up,
// and it doesn't need to call RemoveSubConn for the SubConns.
func (b *baseBalancer) Close() {
}

// NewErrPicker returns a picker that always returns err on Pick().
func NewErrPicker(err error) balancer.Picker {
return &errPicker{err: err}
}

type errPicker struct {
err error // Pick() always returns this err.
}

func (p *errPicker) Pick(ctx context.Context, opts balancer.PickOptions) (balancer.SubConn, func(balancer.DoneInfo), error) {
return nil, nil, p.err
}

// connectivityStateEvaluator gets updated by addrConns when their
// states transition, based on which it evaluates the state of
// ClientConn.
type connectivityStateEvaluator struct {
numReady uint64 // Number of addrConns in ready state.
numConnecting uint64 // Number of addrConns in connecting state.
numTransientFailure uint64 // Number of addrConns in transientFailure.
}

// recordTransition records state change happening in every subConn and based on
// that it evaluates what aggregated state should be.
// It can only transition between Ready, Connecting and TransientFailure. Other states,
// Idle and Shutdown are transitioned into by ClientConn; in the beginning of the connection
// before any subConn is created ClientConn is in idle state. In the end when ClientConn
// closes it is in Shutdown state.
//
// recordTransition should only be called synchronously from the same goroutine.
func (cse *connectivityStateEvaluator) recordTransition(oldState, newState connectivity.State) connectivity.State {
// Update counters.
for idx, state := range []connectivity.State{oldState, newState} {
updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new.
switch state {
case connectivity.Ready:
cse.numReady += updateVal
case connectivity.Connecting:
cse.numConnecting += updateVal
case connectivity.TransientFailure:
cse.numTransientFailure += updateVal
}
}

// Evaluate.
if cse.numReady > 0 {
return connectivity.Ready
}
if cse.numConnecting > 0 {
return connectivity.Connecting
}
return connectivity.TransientFailure
}
52 changes: 52 additions & 0 deletions balancer/base/base.go
Original file line number Diff line number Diff line change
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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/

// Package base defines a balancer base that can be used to build balancers with
// different picking algorithms.
//
// The base balancer creates a new SubConn for each resolved address. The
// provided picker will only be notified about READY SubConns.
//
// This package is the base of round_robin balancer, its purpose is to be used
// to build round_robin like balancers with complex picking algorithms.
// Balancers with more complicated logic should try to implement a balancer
// builder from scratch.
//
// All APIs in this package are experimental.
package base

import (
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/resolver"
)

// PickerBuilder creates balancer.Picker.
type PickerBuilder interface {
// Build takes a slice of ready SubConns, and returns a picker that will be
// used by gRPC to pick a SubConn.
Build(readySCs map[resolver.Address]balancer.SubConn) balancer.Picker
}

// NewBalancerBuilder returns a balancer builder. The balancers
// built by this builder will use the picker builder to build pickers.
func NewBalancerBuilder(name string, pb PickerBuilder) balancer.Builder {
return &baseBuilder{
name: name,
pickerBuilder: pb,
}
}

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