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grad-herding

Really basic herding behaviour for Arma3 (wip)

  • spawn herd
  • attach to shepherd
  • herd will move where shepherd moves
  • will move on its own when shepherd dies
  • will run away from fire when fired near (up to 50m close gunshots registered as of firedNear EH)

Sample Call:

[position player, player, 15, "Sheep_random_F"] call GRAD_herding_fnc_create;

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