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Pinned

  1. fragment shader for line fragment shader for line
    1
    precision mediump float;
    2
        uniform vec4 color;
    3
       void main() {
    4
           gl_FragColor = vec4(color.r, color.g, color.b, color.a);
    5
        }
  2. vertexShader.glsl vertexShader.glsl
    1
    precision mediump float; 
    2
    attribute vec2 position;
    3
    attribute vec2 normal;
    4
    uniform vec2 width;
    5
       void main(void) {
  3. ccNetViz ccNetViz Public

    Forked from HelikarLab/ccNetViz

    JavaScript library for visualization of large-scale network graphs using WebGL

    JavaScript