Skip to content

iboshkov/GodotLookatDemo

Repository files navigation

Problem with Spatial.look_at and translation in same frame

Description

Commenting line 38 in Code/Game.gd fixes the issue of rotation seemingly being interpolated if the spatial node is translated in the same frame as look_at.

All code in the repo is public domain, just in case.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published