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Pirate Annihilation

Hey! I'm creating a 3D hex cell game with Pirates, biomes, and voxel art. I share my gamedev stuff on indiedevcasts.com. Feel free to join us!

Prerequisites

  • WGSL linter: cargo install cargo-wgsl and it will check wgsl files with VScode.
  • A utility tool to generate UUIDs for shaders: sudo apt install uuid

Quickstart

  • cargo run

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