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boardgame-socketserver

A server for pluggable board game implementations, implemented using gevent.

The server included here is designed to work with jbradberry/boardgame-socketplayer and the Monte Carlo Tree Search implementation jbradberry/mcts.

Requirements

  • Python 2.7, 3.5+; PyPy is not supported by the server
  • gevent
  • six

Getting Started

To set up your local environment you should create a virtualenv and install everything into it.

$ mkvirtualenv boardgames

Pip install this repo, either from a local copy,

$ pip install -e boardgame-socketserver

or from github,

$ pip install git+https://github.com/jbradberry/boardgame-socketserver

To run the server with (for example) Ultimate Tic Tac Toe

$ board-serve.py t3

Optionally, the server ip address and port number can be added

$ board-serve.py t3 0.0.0.0
$ board-serve.py t3 0.0.0.0 8000

To connect a client as a human player, using boardgame-socketplayer

$ board-play.py t3 human
$ board-play.py t3 human 192.168.1.1 8000   # with ip addr and port

To connect a client using one of the compatible Monte Carlo Tree Search AI players

$ board-play.py t3 jrb.mcts.uct    # number of wins metric
$ board-play.py t3 jrb.mcts.uctv   # point value of the board metric

Games

Compatible games that have been implemented include:

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