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Plain Java (but not really) DCI (v1.1)

This project started out as an attempt to implement [DCI] (http://en.wikipedia.org/wiki/Data,_context_and_interaction) in plain Java. This had been said to be impossible, due to short-comings of the Java language. And indeed, this example implementation contains a few unwanted obstacles, and has been regarded as not being DCI by the community. Still, I think it shows that many of the advantages of DCI can be achieved even in a static, class-oriented, non-meta-programming language, such as Java. Advantages that are too valuable to leave un-explored in language with such wide-spread use as Java.

Advantages

DCI strives to implement functionality based on the users mental model. This implementation provides possibility to define a context, containing roles, played by pre-existing objects (role players). It is done through wrapping of role players. The obvious problems to that approach, regarding object equality and hash codes, are handled by a small set of abstract super classes to be used for role and role player objects. In general, frameworks forcing inheritance of specific abstract classes are seen as intrusive and part of the past. However, in this particular case I can't see any severe consequences since DCI explicitly aims to remove the use of inheritance in the domain code.

In addition DCI strives to make the implementation of a use-case clear and easy to reason about. It is achieved through separating the logic in the use-case from the simple data-model of the system by factoring all code implementing a specific use-case into a single context. This provides for no need to walk-through a numerous set of domain classes to trace the execution path of a single use-case. This is a really strong position in the discussion on "use-case centric architecture" that, among others, Robert C Martin (Uncle Bob) has propagated for. In really short terms it means that the use-case implementations should be at the center of the application and clearly distinguishable. They should also be independent of the surroundings, the delivery mechanism, which Uncle Bob happens to call "a detail". To achieve this, it is important not to let any logic, explicit or implicit, leak out of the use-case implementation. This DCI-implementation makes this possible to achieve, in plain Java.

Issues

Since Java, the language, has its set of limitations there are a few issues with this implementation compared to implementations in other languages.

  • Object equality must be tested through the well known equals()-method, not by '=='. This is, in my opinion, not a real issue since alla Java programmers know that idiom. However, there are certain Java system calls, like synchronized and possibly others, that uses '==' for comparison. These calls would see role players and role objects as different objects. However, this risk can be mitigated by handling all such calls outside the Context, then only using role player objects.
  • Role player objects need to have a special implementation of the equals()-method, since the DCI-implementation, must account for comparisons between role objects and role player objects. This is further described in the documentation of the 'RolePlayer' interface and the 'AbstractRolePlayer'.
  • Role definitions are implemented as classes (internal to the context) and us such requires a boiler-plate constructor. This is unfortunate, but non-complex.
  • Role player methods cannot be directly accessed via the role identifier. Due to role objects wrapping the role player the role player can only be accessed from within role methods. Therefore any methods called through the role identifier must be defined in the role. In their simplest form role methods might just delegate to the role player. This forces some extra delegation methods on the role, if needed in the context. Also this is unfortunate, but non-complex.
  • In some method calls, certainly all reaching outside the context, the role player type is needed rather than the role. In those cases it is necessary to implement a role conversion method, typically "as()" to return the role player. This is due to the static typing of Java, and a bit annoying, but easily detected since it is caught by the compiler. In fact it is good way to make sure roles never exists outside their enclosing context. However, in cases where a call is made to an external method that accepts Object or non-type specified generic types as parameters a role object mapper might sneak out without the compiler noticing. Always be careful when making calls going out from the context.

Recommended usage

This small "framework" (se pjdci.core below) and its conventions is best used to implement use-case centric architectures on top of a simple domain (data) model based on DDD-building blocks:

  • Value Object (Domain object where only the contained data is interesting. All members are used to establish object equality.)
  • Entity (Domain object with an interesting lifecycle and a unique id. The unique id is used to establish object equality.)
  • Repository (Interface that defines a place to persist and retrieve instances of entities.)

This intersection between DDD and DCI (DCI on top of DDD if you wish) is where I find a sweat-spot that I would like to explore further. That's what this project is all about.

Content of this example implementation

  • pjdci.core: Contains one interface and two abstract classes used for roles and role players. This is the "DCI-implementation"; the rest is convention.
  • pjdci.moneytransfer: Contains an implementation of the well known money transfer example. It isa very simple example only meant to give an idea of the syntax and conventions used in this DCI implementation.
  • pjdci.dijkstra: Contains an implementation of the well known Dijkstra Manhattan example. A more involved example used to demonstrate the capabilities (and weaknesses) of this DCI implementation.

All packages are accompanied with a set of test cases using the same package structure.

Future work

This example implementation is now presented to the DCI community and I hope for a constructive discussion. The planned future work is as follows:

  • Tests that demonstrates issues with handling of object identity.
  • Small-grained role contracts.
  • Extended MoneyTransfer example with other contexts as role players.
  • Extended MoneyTransfer example with "surrounding" infrastructure code simulating a layered architecture with a front-end and back-end application server.

Finally

Feel happy to clone and play around with the code. If you wish to help, send a pull request, or contact me on email at jorgen dot x dot andersson at gmail dot com or Twitter at se_thinking.

Jörgen Andersson, 2013-04-15


Java versions

Both the core classes and the examples are implemented in a plain Java project, using Junit4 to drive tests. The code is Java 7, compliant, but can easily be tailored to Java 6 by adding full type signatures in the diamond ("<>") operations where generic objects are instantiated.

Attributions

This implementation is based on Marc Grue's early work on Scala-based DCI ([Full-OO] (http://fullOO.info) (2013-01-25)), the examples of the Marvin DCI language by Rune Funch.and inspired by the initiated discussions on the Object-composition mailing-list.

Disclaimer

  • This is just an experiment, published here in order to be discussed, refined and extended.
  • _ This is NOT production ready code. _

Resources

Object-composition, Full-OO, DCI wiki

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