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fix: bug with dnd drag drop (#2602)
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Added an if statement to account for the second case, and changed the updated state value to use the correct allDay value (Thanks to ganning127)

closes #2601
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ganning127 committed May 14, 2024
1 parent 5ae72e9 commit 799a72a
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion stories/demos/exampleCode/dnd.js
Original file line number Diff line number Diff line change
Expand Up @@ -19,11 +19,14 @@ export default function DragAndDrop({ localizer }) {
if (!allDay && droppedOnAllDaySlot) {
event.allDay = true
}
if (allDay && !droppedOnAllDaySlot) {
event.allDay = false;
}

setMyEvents((prev) => {
const existing = prev.find((ev) => ev.id === event.id) ?? {}
const filtered = prev.filter((ev) => ev.id !== event.id)
return [...filtered, { ...existing, start, end, allDay }]
return [...filtered, { ...existing, start, end, allDay: event.allDay }]
})
},
[setMyEvents]
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