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goswarm

Go Stale While Asynchronously Revalidate Memoization

DESCRIPTION

goswarm is a library written in Go for storing the results of expensive function calls and returning the cached result when the same input key occurs again.

In addition to the examples provided below, documentation can be found at GoDoc.

    simple, err := goswarm.NewSimple(nil)
    if err != nil {
        log.Fatal(err)
    }

    // you can store any Go type in a Swarm
    simple.Store("someKeyString", 42)
    simple.Store("anotherKey", struct{}{})
    simple.Store("yetAnotherKey", make(chan interface{}))

    // but when you retrieve it, you are responsible to perform type assertions
    key := "yetAnotherKey"
    value, ok := simple.Load(key)
    if !ok {
        panic(fmt.Errorf("cannot find %q", key))
    }
    value = value.(chan interface{})

    simple.Delete("anotherKey")

As seen above, goswarm's API is similar to that of any associative array, also known as a map in Go terminology: It allows storing a value to be retrieved using a specified key, and overwriting any value that might already be present in the map. It allows loading the value associated with the specified key already stored in the map. It allows deleting a specified key and its associated value stored in the map.

goswarm differs from most traditional associative array APIs in that it provides a method to load the value associated with a specified key, and if that key is not found in the map, to invoke a specified lookup function to fetch the value for that key.

    simple, err := goswarm.NewSimple(&goswarm.Config{
        Lookup: func(key string) (interface{}, error) {
            // TODO: do slow calculation or make a network call
            result := key // example
            return result, nil
        },
    })
    if err != nil {
        log.Fatal(err)
    }
    defer func() { _ = simple.Close() }()

    value, err := simple.Query("%version")
    if !err {
        panic(fmt.Errorf("cannot retrieve value for key %q: %s", key, err))
    }
    fmt.Printf("The value is: %v\n", value)

Stale-While-Revalidate and Stale-If-Error

In addition, goswarm provides stale-while-revalidate and stale-if-error compatible features in its simple API.

Stale-While-Revalidate

When the user requests the value associated with a particular key, goswarm determines whether that key-value pair is present, and if so, whether that value has become stale. If the value is stale, goswarm will return the previously stored value to the client, but spawn an asynchronous routine to fetch a new value for that key and store that value in the map to be used for future queries.

When the user requests the value associated with a particular key that has expired, goswarm will not return that value, but rather synchronously fetch an updated value to store in the map and return to the user.

Stale-If-Error

When fetching a new value to replace a value that has become stale, the lookup callback funciton might return an error. Perhaps the remote network resource used to fetch responses is offline. In these cases, goswarm will not overwrite the stale value with the error, but continue to serve the stale value until the lookup callback function returns a new value rather than an error, or the value expires, in which case, the error is returned to the user.

Periodic Removal Of Expired Keys

If GCPeriodicty configuration value is greater than the zero-value for time.Duration, goswarm spawns a separate go-routine that invokes the GC method periodically, removing all key-value pairs from the data map that have an expired time. When this feature is used, the Close method must be invoked to stop and release that go-routine.

    simple, err := goswarm.NewSimple(&goswarm.Config{
        GoodExpiryDuration: 24 * time.Hour,
        BadExpiryDuration:  5 * time.Minute,
        GCPeriodicity:      time.Hour,
        Lookup:             func(key string) (interface{}, error) {
            // TODO: do slow calculation or make a network call
            result := key // example
            return result, nil
        },
    })
    if err != nil {
        log.Fatal(err)
    }
    defer func() { _ = simple.Close() }()

Note About Choosing Stale and Expiry Durations

Different applications may require different logic, however if your application needs to continue processing data and serving requests even when a downstream dependency is subject to frequent high latency periods or faults, it is recommended to set the GoodStaleDuration period to a low enough value to ensure data is reasonably up-to-date, but extend the GoodExpiryDuration to be long enough that your application can still operate using possibly stale data. The goswarm library will repeatedly attempt to fetch a new value from the downstream service, but until a defined very long period of time transpires, your service will be relatively insulated from these type of downstream faults and latencies.

    simple, err := goswarm.NewSimple(&goswarm.Config{
        GoodStaleDuration:  time.Minute,
        GoodExpiryDuration: 24 * time.Hour,
        BadStaleDuration:   time.Minute,
        BadExpiryDuration:  5 * time.Minute,
        GCPeriodicity:      time.Hour,
        Lookup:             func(key string) (interface{}, error) {
            // TODO: do slow calculation or make a network call
            result := key // example
            return result, nil
        },
    })
    if err != nil {
        log.Fatal(err)
    }
    defer func() { _ = simple.Close() }()

    value, err := simple.Query("%version")
    if !err {
        panic(fmt.Errorf("cannot retrieve value for key %q: %s", key, err))
    }
    fmt.Printf("The value is: %v\n", value)