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Motion blur post-processing effect for Unity

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keijiro/KinoMotion

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KinoMotion

Motion is a post-processing effect that simulates motion blur caused by object/camera movement.

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System Requirements

Rendering motion vector texture requires the RGHalf texture format. It's supported on most of the desktop/console platform, but rarely supported on the mobile devices.

Installation

Download one of the unitypackage files from the Releases page and import it to the project.

License

MIT