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A Rust crate for parsing and creating changesets—Markdown files describing releases

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knope-dev/changesets

Changesets

A Rust crate implementing Changesets. If you want a CLI which supports this format, check out Knope.

What can this do?

This crate programmatically works with changesets, and only concerns itself with the changeset formats and conventions. It specifically does not parse Markdown, bodies of changes are considered plain text.

Examples are not copy/pasted here, because it's hard to test them. So instead, here are links to common tasks:

What is a changeset?

Releasing a project requires two things at a minimum:

  1. Setting a new version, preferably a Semantic Version.
  2. Describing the changes in some sort of release notes, like a changelog.

The manual way to do this is to review all the changes since the last release, write a changelog, and decide on a new version. However, the longer you go between making the change (e.g., merging a pull request) and releasing the change, the more likely you are to forget something. This is especially true if you have a lot of changes, or if you have a lot of projects.

Changesets are a way of tracking changes as they happen, then bundling them up into a release. For each change you create a Markdown file containing which packages the change effects, how it effects them (in semver terms, and a Markdown summary of that change. For example, you might merge a PR which has these two change files:

.changeset/new_feature_to_fix_bug.md

---
changesets: minor
knope: patch
---

Added a feature to `changesets` to fix a bug in `knope`.

.changeset/new_feature_for_knope.md

---
knope: minor
---

This is a feature for Knope in the same PR

When you release, the knope package would contain both summaries in its changelog (and bump the version based on the highest change type), and the changesets package would contain only the first summary in its changelog.

This works very similarly to conventional commits, but does not rely on Git. You can use this together with conventional commits using a tool like Knope.

Terminology in this project

Change

A single Markdown file (usually in the .changeset directory) describing a change to one or more packages. Note that this matches the original definition of changesets. A change contains a summary (in Markdown), a list of packages affected, and the "change type" for each package. The file must be in a very strict format.

Change summary

The Markdown description of a change. This is the body of the change file. It should be included in the generated changelog.

Change type

A string describing which type of change this is. If it is one of patch, minor, or major, the version will be bumped accordingly. All other types of changes are equivalent to patch for versioning, but may have a different effect in the generation of the changelog.

Package

A releasable unit of code. Examples include a Rust crate, a JavaScript package, a Go module. A change can affect multiple packages.

Changeset

A set of changes which will be released together. Notably, this differs from the original definition of changesets, which is does not have a term for the bundle of multiple changes. A changeset may affect any number of packages.

Release

The part of a changeset that applies to a single package and determines how that package is released.

Change file format

Change files are Markdown files whose names must end with .md. The content of the file must be as follows:

  1. A line containing --- (three dashes) on its own line.
  2. Any number of lines containing package: change type pairs where package defines a package that this change impacts and change type is a change type. One pair per line. The first : is used to determine the separation between package and change type, so the package name may not contain a :.
  3. A line containing --- (three dashes) on its own line.
  4. The rest of the file can contain any valid Markdown text.

Differences from the original changesets

  1. The original is implemented in JavaScript, intended for use with Node.js. This is implemented in Rust, intended primarily for use by Knope.
  2. The original has four fixed changed types (major, minor, patch, and none). This has only the first three, and allows for custom change types (for more flexibility when building changelogs). There is no way to specify that a change does not impact the version, since releasing a package without increasing the version is typically not supported.
  3. The original defines a single Markdown file as a "changeset" without any term to define the collection of change files (e.g., in the .changeset folder). This crate defines a "changeset" as the collection of change files in a directory (e.g., .changeset is a changeset). A single change file is called a "change".

Questions?

If you have any questions, comments, or suggestions, please create a discussion (after checking for an existing one).