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fix build issues and migrate to ue4.23 #5

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@NuLL3rr0r NuLL3rr0r commented Oct 21, 2019

First of all, thank you so much for such a great project.

Second, I tried to port ImsvGraphVis over to the Unreal Engine 4.23 and figured out all the build issues due to UE4 API changes since 4.17 in a couple of hours. So, I decided to create this pull request.

Although, there is a runtime crash that I was not able to figure out since I am not much familiar with HLSL and shaders in general. When I run the project, I get the following error:

[2019.10.21-20.42.41:377][  0]LogMaterial: Verifying Global Shaders for SF_VULKAN_SM5
[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1
[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Warning: 1 Shader compiler errors compiling global shaders for platform SF_VULKAN_SM5:
[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Warning: /home/mamadou/dev/ImsvGraphVis/Plugins/SplineRenderer/Shaders/Private/SplineComputeShaderCommon.usf(56): Shader FSplineComputeShader_Sphere, Permutation 0, VF None:
	error: syntax error, unexpected ':', expecting ',' or ';'

I am running Unreal Engine under Gentoo/Vulkan with NVIDIA drivers on 1070M and run it with -vulkan flag.

By the way, here is the full log if it helps:

22:42:26: Starting /opt/UnrealEngine/Engine/Binaries/Linux/UE4Editor-Linux-DebugGame "/home/mamadou/dev/ImsvGraphVis/ImsvGraphVis.uproject" -vulkan -debug...
Increasing per-process limit of core file size to infinity.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: ImsvGraphVis
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.055563
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogPluginManager: Warning: Engine version string in ../../../../../home/mamadou/dev/ImsvGraphVis/Plugins/SplineRenderer/SplineRenderer.uplugin could not be parsed ("4.17")
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin LightPropagationVolumeLogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin SplineRenderer
LogInit: Using libcurl 7.48.0-DEV
LogInit:  - built for x86_64-unknown-linux-gnu
LogInit:  - supports SSL with OpenSSL/1.0.2h
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_TLSAUTH_SRP
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: Build: ++UE4+Release-4.23-CL-0
LogInit: Engine Version: 4.23.1-0+++UE4+Release-4.23
LogInit: Compatible Engine Version: 4.23.0-0+++UE4+Release-4.23
LogInit: Net CL: 0
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz, GPU: GenericGPUBrand
LogInit: Compiled (64-bit): Oct 21 2019 14:21:12
LogInit: Compiled with Clang: 8.0.1 (tags/RELEASE_801/final)
LogInit: Build Configuration: DebugGame
LogInit: Branch Name: ++UE4+Release-4.23
LogInit: Command Line:  -vulkan -debug
LogInit: Base Directory: /opt/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 34
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 31
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 27
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[r.VSync:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Engine.ini]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
[2019.10.21-20.42.32:912][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Engine.ini]
[2019.10.21-20.42.32:912][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Engine.ini]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2019.10.21-20.42.32:912][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Engine.ini]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2019.10.21-20.42.32:912][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]][2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2019.10.21-20.42.32:913][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2019.10.21-20.42.32:913][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Engine.ini]
[2019.10.21-20.42.32:913][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Engine.ini]
[2019.10.21-20.42.32:913][  0]LogInit: Initializing SDL.
[2019.10.21-20.42.33:248][  0]LogInit: Initialized SDL 2.0.10 revision: 12952 (hg-12952:bc90ce38f1e2) (compiled against 2.0.10)
[2019.10.21-20.42.33:248][  0]LogInit: Using SDL video driver 'x11'
[2019.10.21-20.42.33:248][  0]LogInit: Display metrics:
[2019.10.21-20.42.33:248][  0]LogInit:   PrimaryDisplayWidth: 1920
[2019.10.21-20.42.33:248][  0]LogInit:   PrimaryDisplayHeight: 1080
[2019.10.21-20.42.33:248][  0]LogInit:   PrimaryDisplayWorkAreaRect:
[2019.10.21-20.42.33:248][  0]LogInit:     Left=0, Top=0, Right=1920, Bottom=1080
[2019.10.21-20.42.33:248][  0]LogInit:   VirtualDisplayRect:
[2019.10.21-20.42.33:248][  0]LogInit:     Left=0, Top=0, Right=1920, Bottom=1080
[2019.10.21-20.42.33:248][  0]LogInit:   TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2019.10.21-20.42.33:248][  0]LogInit:   ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2019.10.21-20.42.33:248][  0]LogInit:   Number of monitors: 1
[2019.10.21-20.42.33:248][  0]LogInit:     Monitor 0
[2019.10.21-20.42.33:248][  0]LogInit:       Name: 0
[2019.10.21-20.42.33:248][  0]LogInit:       ID: display0
[2019.10.21-20.42.33:248][  0]LogInit:       NativeWidth: 1920
[2019.10.21-20.42.33:248][  0]LogInit:       NativeHeight: 1080
[2019.10.21-20.42.33:248][  0]LogInit:       bIsPrimary: true
[2019.10.21-20.42.33:248][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.10.21-20.42.33:248][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.10.21-20.42.33:248][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]][2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2019.10.21-20.42.33:248][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.10.21-20.42.33:249][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]][2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.10.21-20.42.33:249][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.10.21-20.42.33:249][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.10.21-20.42.33:249][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.10.21-20.42.33:249][  0]LogLinux: Selected Device Profile: [Linux]
[2019.10.21-20.42.33:249][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2019.10.21-20.42.33:259][  0]LogHAL: Display: Platform has ~ 4 GB [67483602944 / 4294967296 / 63], which maps to Smallest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2019.10.21-20.42.33:259][  0]LogInit: Going up to parent DeviceProfile []
[2019.10.21-20.42.33:259][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.10.21-20.42.33:259][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]][2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.10.21-20.42.33:259][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.10.21-20.42.33:259][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.10.21-20.42.33:259][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.10.21-20.42.33:260][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Scalability.ini]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.10.21-20.42.33:260][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2019.10.21-20.42.33:260][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/mamadou/dev/ImsvGraphVis/Saved/Config/Linux/Engine.ini]
[2019.10.21-20.42.33:260][  0]LogConfig: Setting CVar [[g.TimeoutForBlockOnRenderFence:60000]]
[2019.10.21-20.42.33:260][  0]LogInit: Unix hardware info:
[2019.10.21-20.42.33:260][  0]LogInit:  - we are the first instance of this executable
[2019.10.21-20.42.33:260][  0]LogInit:  - this process' id (pid) is 29618, parent process' id (ppid) is 29033
[2019.10.21-20.42.33:260][  0]LogInit:  - we are not running under debugger
[2019.10.21-20.42.33:260][  0]LogInit:  - machine network name is 'mamadou-pc'
[2019.10.21-20.42.33:260][  0]LogInit:  - user name is 'mamadou' (mamadou)
[2019.10.21-20.42.33:260][  0]LogInit:  - we're logged in locally
[2019.10.21-20.42.33:260][  0]LogInit:  - we're running with rendering
[2019.10.21-20.42.33:260][  0]LogInit:  - CPU: GenuineIntel 'Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz' (signature: 0x506E3)
[2019.10.21-20.42.33:260][  0]LogInit:  - Number of physical cores available for the process: 4
[2019.10.21-20.42.33:260][  0]LogInit:  - Number of logical cores available for the process: 8
[2019.10.21-20.42.33:260][  0]LogInit:  - Cache line size: 64
[2019.10.21-20.42.33:260][  0]LogInit:  - Memory allocator used: binned2
[2019.10.21-20.42.33:260][  0]LogInit:  - This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
[2019.10.21-20.42.33:260][  0]LogInit:  - This is an internal build.
[2019.10.21-20.42.33:260][  0]LogCore: Benchmarking clocks:
[2019.10.21-20.42.33:260][  0]LogCore:  - CLOCK_MONOTONIC (id=1) can sustain 55440774 (55441K, 55M) calls per second without zero deltas.[2019.10.21-20.42.33:260][  0]LogCore:  - CLOCK_MONOTONIC_RAW (id=4) can sustain 2008299 (2008K, 2M) calls per second without zero deltas.
[2019.10.21-20.42.33:260][  0]LogCore:  - CLOCK_MONOTONIC_COARSE (id=6) can sustain 199175031 (199175K, 199M) calls per second with 99.999493% zero deltas.
[2019.10.21-20.42.33:260][  0]LogCore: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2019.10.21-20.42.33:260][  0]LogInit: Unix-specific commandline switches:
[2019.10.21-20.42.33:260][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2019.10.21-20.42.33:260][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2019.10.21-20.42.33:260][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2019.10.21-20.42.33:260][  0]LogInit:  -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2019.10.21-20.42.33:260][  0]LogInit:  -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
[2019.10.21-20.42.33:260][  0]LogInit:  -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
[2019.10.21-20.42.33:260][  0]LogInit:  -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
[2019.10.21-20.42.33:260][  0]LogInit:  -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
[2019.10.21-20.42.33:260][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2019.10.21-20.42.33:260][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2019.10.21-20.42.33:260][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2019.10.21-20.42.33:260][  0]LogInit:  - Physical RAM available (not considering process quota): 63 GB (64357 MB, 65901956 KB, 67483602944 bytes)
[2019.10.21-20.42.33:260][  0]LogInit:  - VirtualMemoryAllocator pools will grow at scale 1.4
[2019.10.21-20.42.33:260][  0]LogInit:  - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2019.10.21-20.42.33:325][  0]LogInit: Using OS detected language (en-US).
[2019.10.21-20.42.33:325][  0]LogInit: Using OS detected locale (en-US).
[2019.10.21-20.42.33:326][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2019.10.21-20.42.34:853][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2019.10.21-20.42.34:853][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2019.10.21-20.42.35:726][  0]LogInit: Using SDL_WINDOW_VULKAN
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_EXT_acquire_xlib_display
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_EXT_debug_report
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_EXT_debug_utils
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_EXT_direct_mode_display
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_EXT_display_surface_counter
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_device_group_creation
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_display
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_external_fence_capabilities
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_external_memory_capabilities
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_external_semaphore_capabilities
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_get_display_properties2
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_get_physicaUnable to read VR Path Registry from /home/mamadou/.config/openvr/openvrpaths.vrpath
l_device_properties2
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_get_surface_capabilities2
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_surface
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_surface_protected_capabilities
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_xcb_surface
[2019.10.21-20.42.35:737][  0]LogVulkanRHI: Display: - Found instance extension VK_KHR_xlib_surface
[2019.10.21-20.42.35:738][  0]LogHMD: Failed to initialize OpenVR with code 110
[2019.10.21-20.42.35:738][  0]LogVulkanRHI: Display: Not using instance layers
[2019.10.21-20.42.35:738][  0]LogVulkanRHI: Display: Using instance extensions
[2019.10.21-20.42.35:738][  0]LogVulkanRHI: Display: * VK_KHR_surface
[2019.10.21-20.42.35:738][  0]LogVulkanRHI: Display: * VK_KHR_xlib_surface
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: Found 1 device(s)
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: Device 0: GeForce GTX 1070
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - API 1.1.119(0x401077) Driver 0x6e068000 VendorId 0x10de
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - DeviceID 0x1be1 Type Discrete GPU
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 32 Timestamps 1
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: Using Device 0: Geometry 1 Tessellation 1
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_blend_operation_advanced
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_buffer_device_address
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_calibrated_timestamps
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_conditional_rendering
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_conservative_rasterization
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_depth_clip_enable
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_depth_range_unrestricted
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_descriptor_indexing
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_discard_rectangles
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_display_control
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_fragment_shader_interlock
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_global_priority
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_host_query_reset
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_index_type_uint8
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_inline_uniform_block
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_line_rasterization
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_memory_budget
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_pci_bus_info
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_pipeline_creation_feedback
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_post_depth_coverage
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_sample_locations
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_sampler_filter_minmax
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_scalar_block_layout
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_separate_stencil_usage
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_demote_to_helper_invocation
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_subgroup_ballot
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_subgroup_vote
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_shader_viewport_index_layer
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_subgroup_size_control
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_texel_buffer_alignment
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_transform_feedback
[2019.10.21-20.42.35:741][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_vertex_attribute_divisor
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_EXT_ycbcr_image_arrays
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_16bit_storage
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_8bit_storage
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_bind_memory2
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_create_renderpass2
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_dedicated_allocation
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_depth_stencil_resolve
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_descriptor_update_template
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_device_group
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_draw_indirect_count
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_driver_properties
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_fence
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_fence_fd
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_memory
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_memory_fd
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_semaphore
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_external_semaphore_fd
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_get_memory_requirements2
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_image_format_list
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_imageless_framebuffer
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance1
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance2
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance3
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_multiview
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_pipeline_executable_properties
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_push_descriptor
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_relaxed_block_layout
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_sampler_mirror_clamp_to_edge
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_sampler_ycbcr_conversion
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_atomic_int64
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_draw_parameters
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_float16_int8[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_shader_float_controls
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_storage_buffer_storage_class
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_swapchain
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_swapchain_mutable_format
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_timeline_semaphore
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_uniform_buffer_standard_layout
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_variable_pointers
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_KHR_vulkan_memory_model
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_clip_space_w_scaling
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_coverage_reduction_mode
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_dedicated_allocation
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_dedicated_allocation_image_aliasing
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_device_diagnostic_checkpoints
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_fill_rectangle
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_fragment_coverage_to_color
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_framebuffer_mixed_samples
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_geometry_shader_passthrough
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_ray_tracing
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_sample_mask_override_coverage
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_shader_sm_builtins
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_shader_subgroup_partitioned
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_viewport_array2
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NV_viewport_swizzle
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NVX_device_generated_commands
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: - Found device extension VK_NVX_multiview_per_view_attributes
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: Using device extensions
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: * VK_KHR_swapchain
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: * VK_KHR_maintenance1
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: * VK_KHR_maintenance2
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: Found 3 Queue Families
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: Initializing Queue Family 0: 16 queues Gfx Compute Xfer Sparse
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: Initializing Queue Family 1: 2 queues Xfer Sparse
[2019.10.21-20.42.35:742][  0]LogVulkanRHI: Display: Skipping unnecessary Queue Family 2: 8 queues Compute Xfer Sparse
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 2 Device Memory Heaps; Max memory allocations -1
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 0: Flags 0x1 Size 8589934592 (8192.00 MB) GPU
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 1: Flags 0x0 Size 50612702208 (48268.04 MB) 
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 11 Device Memory Types (Not unified)
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 0: Flags 0x0 Heap 1 
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 1: Flags 0x0 Heap 1 
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 2: Flags 0x0 Heap 1 
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 3: Flags 0x0 Heap 1 [2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 4: Flags 0x0 Heap 1 
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 5: Flags 0x0 Heap 1 
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 6: Flags 0x0 Heap 1 
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 7: Flags 0x1 Heap 0  Local
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 8: Flags 0x1 Heap 0  Local
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 9: Flags 0x6 Heap 1  HostVisible HostCoherent
[2019.10.21-20.42.35:920][  0]LogVulkanRHI: Display: 10: Flags 0xe Heap 1  HostVisible HostCoherent HostCached
[2019.10.21-20.42.35:944][  0]LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../../home/mamadou/dev/ImsvGraphVis/Saved/VulkanPSO.cache.10de.1be1' not found.
[2019.10.21-20.42.35:951][  0]LogVulkanRHI: Display: Nvidia User Driver Version = 440.26
[2019.10.21-20.42.35:965][  0]LogRHI: Texture pool is 5447 MB (70% of 7782 MB)
[2019.10.21-20.42.36:922][  0]LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
[2019.10.21-20.42.37:278][  0]LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient'
[2019.10.21-20.42.37:625][  0]LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor'
[2019.10.21-20.42.37:963][  0]LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer'
[2019.10.21-20.42.38:304][  0]LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux'
[2019.10.21-20.42.38:670][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
[2019.10.21-20.42.38:670][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
[2019.10.21-20.42.38:670][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
[2019.10.21-20.42.38:670][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
[2019.10.21-20.42.38:670][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
[2019.10.21-20.42.38:670][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
[2019.10.21-20.42.38:670][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
[2019.10.21-20.42.38:671][  0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
[2019.10.21-20.42.39:005][  0]LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
[2019.10.21-20.42.39:010][  0]LogTargetPlatformManager: Display: Building Assets For Linux
[2019.10.21-20.42.39:927][  0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../home/mamadou/dev/ImsvGraphVis/Intermediate/Shaders/WorkingDirecFatal error: [File:/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 4581] Failed to compile global shader FSplineComputeShader_Sphere  .  Enable 'r.ShaderDevelopmentMode' in ConsoleVariables.ini for retries.
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554 
Malloc Size=65535 LargeMemoryPoolOffset=131119 
Malloc Size=407824 LargeMemoryPoolOffset=538960 
tory/29618/).
[2019.10.21-20.42.39:927][  0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../home/mamadou/dev/ImsvGraphVis/Intermediate/Shaders/tmp/285EA6CDD45C495F8E75D7A0B847B885/'.
[2019.10.21-20.42.39:927][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2019.10.21-20.42.41:337][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2019.10.21-20.42.41:337][  0]LogDerivedDataCache: Display: Starting with empty Boot cache
[2019.10.21-20.42.41:338][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../home/mamadou/dev/ImsvGraphVis/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.10.21-20.42.41:338][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2019.10.21-20.42.41:338][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.10.21-20.42.41:338][  0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2019.10.21-20.42.41:344][  0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2019.10.21-20.42.41:344][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2019.10.21-20.42.41:344][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2019.10.21-20.42.41:377][  0]LogMaterial: Verifying Global Shaders for SF_VULKAN_SM5
[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1
[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Warning: 1 Shader compiler errors compiling global shaders for platform SF_VULKAN_SM5:
[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Warning: /home/mamadou/dev/ImsvGraphVis/Plugins/SplineRenderer/Shaders/Private/SplineComputeShaderCommon.usf(56): Shader FSplineComputeShader_Sphere, Permutation 0, VF None:
	error: syntax error, unexpected ':', expecting ',' or ';'

[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Error: Errors compiling global shader FSplineComputeShader_Sphere  :

[2019.10.21-20.42.41:521][  0]LogShaderCompilers: Error: 	/Plugin/SplineRenderer/Private/SplineComputeShaderCommon.usf(56): error: syntax error, unexpected ':', expecting ',' or ';'
[2019.10.21-20.42.41:525][  0]LogCore: Error: appError called: Assertion failed:  [File:/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 4581] 
Failed to compile global shader FSplineComputeShader_Sphere  .  Enable 'r.ShaderDevelopmentMode' in ConsoleVariables.ini for retries.

CommonUnixCrashHandler: Signal=11
[2019.10.21-20.42.41:539][  0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[2019.10.21-20.42.41:539][  0]LogCore: Assertion failed:  [File:/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 4581] 
Failed to compile global shader FSplineComputeShader_Sphere  .  Enable 'r.ShaderDevelopmentMode' in ConsoleVariables.ini for retries.


0x00007fe25b854443 libUE4Editor-Core.so!FGenericPlatformMisc::RaiseException(unsigned int) [/opt/UnrealEngine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:413]
0x00007fe25bc6c4e4 libUE4Editor-Core.so!FUnixErrorOutputDevice::Serialize(char16_t const*, ELogVerbosity::Type, FName const&) [/opt/UnrealEngine/Engine/Source/Runtime/Core/Private/Unix/UnixErrorOutputDevice.cpp:70]
0x00007fe25ba6525b libUE4Editor-Core.so!FOutputDevice::LogfImpl(char16_t const*, ...) [/opt/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:71]
0x00007fe25b9fb066 libUE4Editor-Core.so!AssertFailedImplV(char const*, char const*, int, char16_t const*, __va_list_tag*) [/opt/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:101]
0x00007fe25b9fb199 libUE4Editor-Core.so!FDebug::AssertFailed(char const*, char const*, int, char16_t const*, ...) [/opt/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:453]0x00007fe2590b7ae8 libUE4Editor-Engine.so!ProcessCompiledJob(FShaderCompileJob*, FShaderPipelineType const*, TArray<EShaderPlatform, TSizedDefaultAllocator<32> >&, TArray<FShaderPipelineType const*, TSizedDefaultAllocator<32> >&) [/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:4578]
0x00007fe2590a1149 libUE4Editor-Engine.so!ProcessCompiledGlobalShaders(TArray<FShaderCommonCompileJob*, TSizedDefaultAllocator<32> > const&) [/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:4600]
0x00007fe2590a033a libUE4Editor-Engine.so!FShaderCompilingManager::ProcessCompiledShaderMaps(TMap<int, FShaderMapFinalizeResults, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<int, FShaderMapFinalizeResults, false> >&, float) [/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:2126]
0x00007fe2590a5744 libUE4Editor-Engine.so!FShaderCompilingManager::FinishCompilation(char16_t const*, TArray<int, TSizedDefaultAllocator<32> > const&) [/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:2519]
0x00007fe2590b20b7 libUE4Editor-Engine.so!VerifyGlobalShaders(EShaderPlatform, bool) [/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:3974]
0x00007fe2590b4c93 libUE4Editor-Engine.so!CompileGlobalShaderMap(EShaderPlatform, bool) [/opt/UnrealEngine/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:4305]
0x000000000022ea42 UE4Editor-Linux-DebugGame!FEngineLoop::PreInit(char16_t const*) [/opt/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:2291]
0x0000000000248f6c UE4Editor-Linux-DebugGame!GuardedMain(char16_t const*) [/opt/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp:131]
0x00007fe253708122 libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/opt/UnrealEngine/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:239]
0x00007fe25354ff1b libc.so.6!__libc_start_main(+0xea)
0x000000000022a029 UE4Editor-Linux-DebugGame!_start()

[2019.10.21-20.42.41:544][  0]LogExit: Executing StaticShutdownAfterError
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
22:42:42: The program has unexpectedly finished.
22:42:42: The process was ended forcefully.
22:42:42: /opt/UnrealEngine/Engine/Binaries/Linux/UE4Editor-Linux-DebugGame crashed.

@avrdan
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avrdan commented Dec 8, 2019

I cannot get this to work. It crashes when I hit play. In your code I noticed that at some point you have one ERHIFeatureLevel: flag set to SM5 and one to ES3_1. I set both to ES3_1 .

I get the following issue:
Assertion failed: Resource [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UniformBuffer.cpp] [Line: 265] Invalid resource entry creating uniform buffer, FLocalVertexFactoryUniformShaderParameters.Resources[0], ResourceType 0x6.

I only got some Oculus errors in the log, but don't think that's related (I didn't install SteamVR on this machine):

[2019.12.08-23.38.24:891][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) [2019.12.08-23.38.24:891][ 0]LogWindows: File 'OVRPlugin.dll' does not exist [2019.12.08-23.38.24:942][ 0]LogEngine: Initializing Engine... [2019.12.08-23.38.24:943][ 0]LogHMD: Failed to initialize OpenVR with code 110

@NuLL3rr0r
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Yes, I noticed that inconsistency with SM5 and ES3_1. I created another branch at https://github.com/NuLL3rr0r/ImsvGraphVis/commits/migration and tried to do it version by version. Unfortunately, I am not that much familiar with shaders. The code does not crash on 4.20 but is not working as expected either. So, I gave up on it.

@avrdan
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avrdan commented Dec 31, 2019

Hi, @NuLL3rr0r,

I have also tried with Vulkan (on a Win10 platform) and I get the same error. But I think the problem may be due to the shaders themselves, as in the Vulkan documentation it is specified that:

For Vulkan, you can write in GLSL (with Vulkan extensions) and use an offline toolchain headed by glslangValidator to translate that to SPIR-V (standard Vulkan only accepts SPIR-V)

In addition, in the UE4 docs, it is specified that there is a cross-compiler for transforming HLSL into GLSL:

https://docs.unrealengine.com/en-US/Programming/Rendering/ShaderDevelopment/HLSLCrossCompiler/index.html

My suspicion is that this does not work correctly for Vulkan, as the error is on line 56 in the SplineComputeShaderCommon.usf file, which is:
StructuredBuffer<FSplineControlPointData> InSplineControlPointData : register(t0);

It does not like the : symbol before the register keyword. This is standard HLSL syntax, and UE4 seems to be unable to resolve it for VULKAN.

I would try with pure OpenGL if you are using Linux. When I try to launch with DirectX on Windows I do get further, but there is still a crash later on (so the shader compiled successfully). It occurs when I hit the Play button:

Assertion failed: Resource [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UniformBuffer.cpp] [Line: 265] Invalid resource entry creating uniform buffer, FLocalVertexFactoryUniformShaderParameters.Resources[0], ResourceType 0x6.

UE4Editor_Core!FWindowsErrorOutputDevice::Serialize() [d:\build\++ue4\sync\engine\source\runtime\core\private\windows\windowserroroutputdevice.cpp:79]
UE4Editor_Core!FOutputDevice::LogfImpl() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:71]
UE4Editor_Core!AssertFailedImplV() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:101]
UE4Editor_Core!FDebug::CheckVerifyFailedImpl() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:445]
UE4Editor_D3D11RHI!DispatchCheckVerify<void,<lambda_b465dfd7fffd52cddfe1e408ec4dd82c> >() [d:\build\++ue4\sync\engine\source\runtime\core\public\misc\assertionmacros.h:164]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHICreateUniformBuffer() [d:\build\++ue4\sync\engine\source\runtime\windows\d3d11rhi\private\d3d11uniformbuffer.cpp:265]
UE4Editor_Engine!CreateLocalVFUniformBuffer() [d:\build\++ue4\sync\engine\source\runtime\engine\private\localvertexfactory.cpp:90]
UE4Editor_Engine!FLocalVertexFactory::InitRHI() [d:\build\++ue4\sync\engine\source\runtime\engine\private\localvertexfactory.cpp:373]
UE4Editor_RenderCore!FRenderResource::InitResource() [d:\build\++ue4\sync\engine\source\runtime\rendercore\private\renderresource.cpp:96]
UE4Editor_RenderCore!TGraphTask<TEnqueueUniqueRenderCommandType<`BeginInitResource'::`2'::InitCommandName,<lambda_dbf6d24f3ae5f85cb6ed2474bd81805b> > >::ExecuteTask() [d:\build\++ue4\sync\engine\source\runtime\core\public\async\taskgraphinterfaces.h:847]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [d:\build\++ue4\sync\engine\source\runtime\core\private\async\taskgraph.cpp:686]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [d:\build\++ue4\sync\engine\source\runtime\core\private\async\taskgraph.cpp:583]
UE4Editor_RenderCore!RenderingThreadMain() [d:\build\++ue4\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:340]
UE4Editor_RenderCore!FRenderingThread::Run() [d:\build\++ue4\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:471]
UE4Editor_Core!FRunnableThreadWin::Run() [d:\build\++ue4\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:96]

The code that fails in that file is:

// Allow null SRV's in uniform buffers for feature levels that don't support SRV's in shaders
if (!(GMaxRHIFeatureLevel <= ERHIFeatureLevel::ES3_1 
	&& (Layout.Resources[i].MemberType == UBMT_SRV || Layout.Resources[i].MemberType == UBMT_RDG_TEXTURE_SRV || Layout.Resources[i].MemberType == UBMT_RDG_BUFFER_SRV))
	&& Validation == EUniformBufferValidation::ValidateResources)
{
	checkf(Resource, TEXT("Invalid resource entry creating uniform buffer, %s.Resources[%u], ResourceType 0x%x."), *Layout.GetDebugName().ToString(), i, Layout.Resources[i].MemberType);
}

When debugging I can see that it fails when processing a Layout with Name:
FMobileReflectionCaptureShaderParameters

And two resources:

  | Name | Value | Type
-- | -- | -- | --
▶ | [0] | {MemberOffset=16 MemberType=UBMT_TEXTURE (5 '\x5') } | TArray<FRHIUniformBufferLayout::FResourceParameter,TSizedDefaultAllocator<32>>::ElementType
▶ | [1] | {MemberOffset=24 MemberType=UBMT_SAMPLER (8 '\b') } | TArray<FRHIUniformBufferLayout::FResourceParameter,TSizedDefaultAllocator<32>>::ElementType

It fails with index i = 0, so the resource was UBMT_TEXTURE.

In addition I can get the nodes of the graph to display - it only crashes if I enable the edges (so I think that finding a solution for this crash would make the whole project work again).

For example, commenting out the contents of:
void UIGVEdgeMeshComponent::Update()
will skip the crash (but along with edge mesh rendering, of course)

So far, I was not able to fix this last crash and make the edge rendering work. I suspect that it should be possible to disable FMobileReflectionCaptureShaderParameters or bypass it, but I haven't found out how.

@NuLL3rr0r
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@avrdan thank you so much for the progress and detailed information. If I recall correctly, I already did try to run it on pure OpenGL on Linux. Unfortunately, Epic did deprecated OpenGL in favor of Vulkan on Linux. Basically, we Linux users are stuck to Vulkan and it is not possible to run the engine on OpenGL in newer versions of the engine anymore.

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