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Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.

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kyle-gh/LeastSquaresConformalMaps

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Implemented in C++ using Eigen.

Mesh with Charts UV Map
Mesh Preview UV Preview

Project Organization

The project consists of:

LSCM

A tool for generating a uv parameterization for the specified mesh.

Usage

LSCM
./lscm -i [input_mesh] -o [ouput_path] (-v [viz_path]) (-r [resolution]) (-p [padding])
  • input_mesh - Path to the input mesh
  • ouput_path - Path to the output file
  • viz_path - Optional path to directory for visualizations
  • resolution - Optional resolution used for packing
  • padding - Optional distance, in pixels, between each packed chart

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Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.

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