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An old-school roguelike with a computer science theme

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haxcs

an old-school roguelike with a computer science theme

This is a project I started for fun and to get a bit more familiar with Python programming. It's a very simple coffee-break roguelike; the dungeons are small, the enemies are limited, and many other standard roguelike elements like weapons, armor, wands, scrolls, etc. are non-existent. I may continue to add new things; we shall see how motivated I am.

In any case, I am releasing it as open source in the hopes that others might enjoy it, improve it, and/or learn from it. It's still a very simple game so if you were looking for a launching pad to write your own roguelike, it shouldn't be hard to take this project and adapt it to a different theme.

If you are interested in extending it, feel free to fork and edit to your heart's content. You may of course submit a pull request if you think I would be interested in having your changes in my version; however, this is a project I am pursuing for my own amusement and satisfaction, so I am likely to be somewhat resistant to accepting others' changes to it.

Finally, if you were looking for a guide to playing the game; sorry, that doesn't exist. It's a roguelike--go learn by dying! :) With that said, it's a pretty easy roguelike, and if you can't figure things out on your own, feel free to read through the source code for hints.

Enjoy! -- mike

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