Skip to content
View lightjiao's full-sized avatar
📚
Learning game develop.
📚
Learning game develop.
Block or Report

Block or report lightjiao

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
lightjiao/README.md

  • 👨‍💻 电子游戏开发者
  • 🎮 电子游戏爱好者
  • ❤️ ACG爱好者
  • 🏊‍ 游泳爱好者
  • 📕 三国爱好者

Pinned

  1. Entitas.Generic Entitas.Generic Public

    Simple API and work perfectly with entitas visual debugging

    C# 4 1

  2. A-Star A-Star Public

    用Unity展示可视化的A*算法

    C# 1 2

  3. 椭圆网格映射 椭圆网格映射
    1
    /// <summary>
    2
    /// 椭圆网格映射
    3
    /// </summary>
    4
    /// <remarks>
    5
    /// 将二维矢量作为移动的输入时,输入的矢量范围是一个正方形,显然正方形的斜角比边要长
  4. CatmullRomSpline曲线 CatmullRomSpline曲线
    1
    using System.Collections.Generic;
    2
    using UnityEngine;
    3
    
                  
    4
    public static class CatmullRomSpline
    5
    {
  5. 正态分布随机数 正态分布随机数
    1
    using System;
    2
    
                  
    3
    public class NormalDistribution
    4
    {
    5
        private static Random random = new Random();
  6. 基于 UniTask 的支持并发的 Http 库 基于 UniTask 的支持并发的 Http 库
    1
    using Cysharp.Threading.Tasks;
    2
    using System.Collections.Generic;
    3
    using UnityEngine.LowLevel;
    4
    using UnityEngine.Networking;
    5