Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix(deps): update dependency maplibre-gl to v4 #5498

Open
wants to merge 1 commit into
base: main
Choose a base branch
from

Conversation

renovate[bot]
Copy link
Contributor

@renovate renovate bot commented Feb 13, 2024

Mend Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
maplibre-gl (source) 2.4.0 -> 4.3.2 age adoption passing confidence

Release Notes

maplibre/maplibre-gl-js (maplibre-gl)

v4.3.2

Compare Source

🐞 Bug fixes
  • Fix an issue with moveend zoom being different than the actual current zoom (#​4132)

v4.3.1

Compare Source

🐞 Bug fixes
  • Fix drift in zoom that may happen during flyTo and easeTo due to freezeElevation logic. (#​3878)

v4.3.0

Compare Source

✨ Features and improvements
  • Add getData method for GeoJSON Sources to provide the possibility to obtain all the source's features (#​4082)
  • Allow cross-fading between raster tile source updates at the same zoom level (#​4072)
🐞 Bug fixes
  • Fix normalizeSpriteURL before transformRequest throwing an Error with relative URLs (#​3897)
  • Fix return type of map.cameraForBounds (#​3760)
  • Fix to run benchmark with MAPLIBRE_STYLES environment variable (#​2122)
  • Fix symbol collisions using inaccurate and sometimes entirely wrong collision boxes when the map is pitched or rotated (#​210)
  • Fix text-translate and icon-translate behaving weirdly and inconsistently with other -translate properties (#​3456)
  • Fix symbol collision debug view (showCollisionBoxes) not showing the actual bounding boxes used for collision and click areas. The displayed boxes now match actual collision boxes exactly (#​4071)
  • Fix symbol collision boxes not being accurate for variable-anchor symbols (#​4071)
  • Fix icon collision boxes using text-translate property for translation instead of the correct icon-translate (#​4071)

v4.2.0

Compare Source

✨ Features and improvements
  • Update Popup's methods addClass and removeClass to return an instance of Popup (#​3975)
  • New map option to decide whether to cancel previous pending tiles while zooming in (#​4051)
  • Sprites include optional textFitHeight and textFitWidth values (#​4019)
  • Add support for distance expression (#​4076)

v4.1.3

Compare Source

✨ Features and improvements
  • Added const enum for actor messages to improve readability and maintainability. In tsconfig.json, isolatedModules flag is set to false in favor of generated JS size. (#​3879)
🐞 Bug fixes
  • Fix different unwanted panning changes at the end of a panning motion, that happen on a large screen (#​3935)
  • Fix image sources not being marked as loaded on error (#​3981)
  • Fix ScaleControl options should be optional. (#​4002)
  • Fix race condition in SourceCache that makes unit tests unstable. Eliminate a redundant 'visibility' event fired from Style class. (#​3992)
  • Fix paint property not being updated by setPaintProperty (#​2651)

v4.1.2

Compare Source

✨ Features and improvements
  • Hide Popup when its parent Marker is behind terrain (#​3865)
🐞 Bug fixes
  • Fix type definition on localIdeographFontFamily (#​3896)
  • Fix unwanted panning changes at the end of a panning motion (#​3872)
  • Fix close events being fired for popups that aren't open (#​3901)

v4.1.1

Compare Source

✨ Features and improvements
  • Improve animation curve when easeTo and flyTo with constraints (#​3793)
🐞 Bug fixes
  • Fix unwanted zoom changes at the end of a panning motion (#​2094)

v4.1.0

Compare Source

✨ Features and improvements
  • Add option to position popup at subpixel coordinates to allow for smooth animations (#​3710)
  • Constrain horizontal panning when renderWorldCopies is set to false (3738)
🐞 Bug fixes
  • Fix popup appearing far from marker that was moved to a side globe (3712)
  • Set text color to ensure contrast in the attribution pill (3737)
  • Fix memory leak in Worker when map is removed (3734)
  • Fix issue with FullscreenControl when MapLibre is within a ShadowRoot (#​3573)
  • Fix performance regression with setRTLTextPlugin which can cause 1 or 2 extra frames to render. (#​3728)

v4.0.2

Compare Source

🐞 Bug fixes
  • Fix Style.setState ignoring validate flag (#​3709)
  • Fix marker flying off near horizon (3704)

v4.0.1

Compare Source

✨ Features and improvements
  • Add setUrl method to RasterTileSource to dynamically update existing TileJSON resource. (3700)
🐞 Bug fixes
  • Fix Marker losing opacity after window resize (#​3656)
  • Fix vector tiles not loading when html is opened via "file://" (#​3681)

v4.0.0

Compare Source

✨ Features and improvements
  • ⚠️ Remove all global getters and setters from maplibregl, this means the the following methods have changed:

    • maplibregl.version => getVersion()
    • maplibregl.workerCount => getWorkerCount(), setWorkerCount(...)
    • maplibregl.maxParallelImageRequests => getMaxParallelImageRequests(), setMaxParallelImageRequests(...)
    • maplibregl.workerUrl => getWorkerUrl(), setWorkerUrl(...)

    This is to avoid the need to use a global object and allow named exports/imports (#​3601)

  • ⚠️ Change attribution to be on by default, change MapOptions.attributionControl to be the type that the control handles, removed MapOptions.customAttribution (#​3618)
    Note: showing the logo of MapLibre is not required for using MapLibre.

  • ⚠️ Changed cooperative gesture config and removed the strings from it in favor of the locale variable (#​3621)

  • ⚠️ Changed the terrain enable disable locale key to match the other keys' styles, updated the typings to allow using locale with more ease (#​3621)

  • ⚠️ Add the ability to import a script in the worker thread and call addProtocol and removeProtocol there (#​3459) - this also changed how addSourceType works since now you'll need to load the script with maplibregl.importScriptInWorkers.

  • ⚠️ Changes addProtocol to be promise-based without the usage of callbacks and cancelable (#​3433)

  • ⚠️ Moved the addSourceType to be a part of the global maplibregl object instead of being per map object (#​3420)

  • ⚠️ Removed callback usage from map.loadImage in continue to below change (#​3422)

  • ⚠️ Changed the GeoJSONSource's getClusterExpansionZoom, getClusterChildren, getClusterLeaves methods to return a Promise instead of a callback usage (#​3421)

  • ⚠️ Changed the setRTLTextPlugin function to return a promise instead of using callback (#​3418) this also changed how the RTL pluing code is handled internally by splitting the main thread and worker thread code.

  • ⚠️ Remove setCooperativeGestures and getCooperativeGestures functions in favor of cooperativeGestures handler which now has an enabled() or disabled() methods (#​3430)

  • ⚠️ Changed the undeling worker communication from callbacks to promises. This has a breaking effect on the implementation of custom WorkerSource and how it behaves (#​3233)

  • ⚠️ Changed the Source interface to return promises instead of callbacks (#​3233)

  • ⚠️ Changed all the sources to be promises based. (#​3233)

  • ⚠️ Changed the map.loadImage method to return a Promise instead of a callback usage (#​3233)

  • Add "opacity" option and setOpacity method to Marker (#​3620)

  • Created a new example showing how to place a threejs scene as a CustomLayer over maplibre 3d-terrain (#​3429)

  • Changed ImageRequest to be Promise based (#​3233)

  • Improved precision and added a subtle fade transition to marker opacity changes (#​3431)

  • Adds support for terrain in setStyle with diff method (#​3515, #​3463)

  • Upgraded to use Node JS 20 and removed the dependency of gl package from the tests to allow easier develpment setup. (#​3452)

🐞 Bug fixes
  • Fix wheel zoom to be into the same direction above or under the horizon (#​3398)
  • Fix _cameraForBoxAndBearing not fitting bounds properly when using asymettrical camera viewport and bearing.(#​3591)
  • Fix missing export Map type in the d.ts file (#​3564)
  • Fix the shifted mouse events after a css transform scale on the map container (#​3437)
  • Fix markers remaining transparent when disabling terrain (#​3431)
  • Fix labels disappearing when enabling terrain at high zoom (#​3545)
  • Fix zooming outside the central globe when terrain 3D is enabled (#​3425)
  • Fix cursor being shown indefinitely as a pointer when removing a popup with its trackPointer method active (#​3434)
  • Fix a bug in showing cooperative gestures when scroll zoom is disabled (#​2498)
  • Handle loading of empty raster tiles (204 No Content) (#​3428)
  • Fixes a security issue in Actor against XSS attacks in postMessage / onmessage (#​3239)

v3.6.2

Compare Source

🐞 Bug fixes

v3.6.1

Compare Source

🐞 Bug fixes
  • Fix undefined _onEaseFrame call in Camera._renderFrameCallback() while doing Camera.jumpTo during a Camera.easeTo (#​3332)

v3.6.0

Compare Source

✨ Features and improvements
🐞 Bug fixes
  • Fix null feature properties in resolve_tokens (#​3272)

v3.5.2

Compare Source

✨ Features and improvements
  • Convert plantuml diagrams to mermaid (#​3217)
  • Improve buffer transfer in Safari after Safari fixed a memory leak bug (#​3225)
  • Minify internal exports to reduce bundle size (#​3216)
🐞 Bug fixes

v3.5.1

Compare Source

🐞 Bug fixes
  • Fix regression introduced in 3.5.0, related to async/await (#​3228)

v3.5.0

Compare Source

✨ Features and improvements
  • Add setTiles method to RasterTileSource to dynamically update existing tile sources. (#​3208)

v3.4.1

Compare Source

✨ Features and improvements
  • Locally rendered glyphs are double resolution (48px), greatly improving sharpness of CJK text. (#​2990, #​3006)
🐞 Bug fixes
  • Fix setStyle->style.setState didn't reset _serializedLayers (#​3133).
  • Fix Raster DEM decoding in safari private browsing mode (#​3185)

v3.4.0

Compare Source

✨ Features and improvements
  • Improve error message when a tile can't be loaded (#​3130)
  • Support custom raster-dem encodings (#​3087)
🐞 Bug fixes
  • Fixed Interrupting a scroll zoom causes the next scroll zoom to return to the prior zoom level by reseting scroll handler state properly (#​2709, #​3051)
  • Fix unit test warning about duplicate module names (#​3049)
  • Correct marker position when switching between 2D and 3D view (#​2996)
  • Fix error thrown when unsetting line-gradient [#​2683]
  • Update raster tile end points in documentation
  • Avoiding inertia animation on Mac when reduced motion is on (#​3068)
  • 3d buildings example doesn't work as expected (#​3165)

v3.3.1

Compare Source

✨ Features and improvements
  • Copy LICENSE.txt to dist folder so it's included in 3rdpartylicenses.txt by webpack (#​3021)
🐞 Bug fixes
  • Correct declared return type of Map.getLayer() and Style.getLayer() to be StyleLayer | undefined to match the documentation (#​2969)
  • Correct type of Map.addLayer() and Style.addLayer() to allow adding a layer with an embedded source, matching the documentation (#​2966)
  • Throttle map resizes from ResizeObserver to reduce flicker (#​2986)
  • Correct function Map.setTerrain(options: TerrainSpecification): Map to be Map.setTerrain(options: TerrainSpecification | null): Map per the API spec (#​2993)
  • Correct function Map.getTerrain(): TerrainSpecification to be Map.getTerrain(): TerrainSpecification | null for consistency with the setTerrain function (#​3020)

v3.3.0

Compare Source

✨ Features and improvements

v3.2.2

Compare Source

✨ Features and improvements
🐞 Bug fixes
  • Properly check ImageBitmap (#​2942, #​2940)
  • VectorTileWorkerSource: fix reload for original's load parse would not pass the rawTileData and meta. (#​2941)

v3.2.1

Compare Source

✨ Features and improvements
  • Remove cooperative gesture screen from the accessibility tree since screenreaders cannot interact with the map using gestures
  • Add cooperated gestures example to the doc.(#​2860)
🐞 Bug fixes
  • Incorrect distance field of view calculation for negative elevation, fixed by storing min elevation for the tile in view (#​1655, #​2858)
  • Fix reloadCallback not firing on VectorTileWorkerSource.reloadTile (#​1874)
  • Don't draw halo pixels underneath text pixels (#​2897)
  • Fix RasterDEMTileSource not serializing its options correctly (#​2895)
  • Remove node and jest from dist type checking, fix map event and other typing problems (#​2898)

v3.2.0

Compare Source

✨ Features and improvements
  • Change all internal exports to named exports(#​2711)
  • Docs generation is now part of this repo(#​2733)
  • Add className option to Marker constructor (#​2729)
  • Immediately redraw the map after setting pixel ratio (#​2674)
  • Add maxCanvasSize option to limit canvas size. It can prevent reaching the GL limits and reduce the load on the devices. Default value is [4096, 4096].
  • Reduce maxCanvasSize when hitting GL limits to avoid distortions (#​2674)
  • Rewrite all the code comments in TSDocs, introduced a new documentaiton system and moved examples into this repository for better debug options (#​2756)
  • ⚠️ Removed non documented Marker constructor parameter (#​2756)
  • Updated check-for-support example (#​2859)
🐞 Bug fixes
  • Return undefined instead of throwing from Style.serialize() when the style hasn't loaded yet (#​2712)
  • Don't throw an exception from checkMaxAngle when a label with length 0 is on the last segment of a line (#​2710)
  • Fix the tap then drag zoom gesture detection to abort when the two taps are far away (#​2673)
  • Fix regression - update pixel ratio when devicePixelRatio changes, restoring the v1.x behaviour (#​2706)
  • Fix incorrect elevation calculation [#​2772]

v3.1.0

Compare Source

✨ Features and improvements
  • Expose map options.maxTileCacheZoomLevels to allow better control of tile cache (#​2581)
🐞 Bug fixes
  • Fix regression - Add webgl1 fallback to accomondate users without webgl2 support (#​2653)

v3.0.1

Compare Source

✨ Features and improvements
🐞 Bug fixes
  • Fix RequestTransformFunction type to return RequestParameters or undefined (#​2586)
  • Load EXT_color_buffer_float WebGL2 extension to fix heatmap in firefox (#​2595)

v3.0.0

Compare Source


Configuration

πŸ“… Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

β™» Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

πŸ”• Ignore: Close this PR and you won't be reminded about this update again.


  • If you want to rebase/retry this PR, check this box

This PR has been generated by Mend Renovate. View repository job log here.

@renovate renovate bot added the renovate label Feb 13, 2024
@goapunk goapunk added the Status: Blocked blocked due to dependencies or updates label Feb 14, 2024
@goapunk
Copy link
Contributor

goapunk commented Feb 14, 2024

bigger update which needs a story

@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch 2 times, most recently from 7245471 to 2228494 Compare February 19, 2024 13:24
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from 2228494 to b689be4 Compare March 2, 2024 20:46
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from b689be4 to 853760b Compare March 16, 2024 08:20
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from 853760b to 42fc8f1 Compare March 27, 2024 02:23
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from 42fc8f1 to 2582999 Compare April 17, 2024 07:51
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from 2582999 to 2ce2168 Compare May 5, 2024 08:13
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch 2 times, most recently from c6663b5 to 188f090 Compare May 16, 2024 20:50
@renovate renovate bot force-pushed the renovate/maplibre-gl-4.x branch from 188f090 to feb2561 Compare May 19, 2024 12:03
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
renovate Status: Blocked blocked due to dependencies or updates
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant