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LVGL 9.0 #121

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LVGL 9.0 #121

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nia-e
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@nia-e nia-e commented May 9, 2023

This PR will be perma-draft until LVGL 9.0 is stable and the branch will serve to keep us up to date with LVGL 9.0-dev so the transition will be as painless as possible when it comes to it.

What's currently broken:

  • TBD (likely more or less everything)

@nia-e nia-e added enhancement New feature or request breaking Breaks or changes the API labels May 9, 2023
@elrafoon
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Are there any plans to go forward with LVGL 9.x?

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