Improve collision detection for labels along lines by switching to runtime evaluation of collision circle's pixelated radius #10918
+5
−8
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Launch Checklist
Collision circles are used during collision detection for line labels.
Previously collision circle's pixel radius was calculated in symbol layout time with a constant value. This patch moves the calculation into placement time, so the collision circle's radius would be more aligned with the text's size in different zoom levels, thus leading to a better collision detection behavior.
mapbox-gl-js
changelog:<changelog>Improve collision detection for labels along lines by switching to runtime evaluation of collision circle's pixelated radius</changelog>